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hey guys i was on archive.org browsing my old coop clan site i was lucky enough to salvage one of the most popular coop missions, it takes a bit of strategy to complete, i have removed the SO Piper aircraft from it making it CiA compatible if you fancy a play

http://www.killerbob.x10hosting.com/inde...loads&id=6
Cool!
Hey Killerbob,

Do you have a WGL version of it?
I'll try it Smile
thanks guys,

marto, ill do a WGL upgrade of the map shouldnt take too long
(12-07-2009, 03:48 AM)Killerbob link Wrote: [ -> ]thanks guys,

marto, ill do a WGL upgrade of the map shouldnt take too long

Cool, let me know when it's done and I'll upload to server. Just remember not to set AI's level too high as WGL already has killer AI.... Wink Wink
done a simple find/replace to make the units WGL soldier,

just wondering does anyone have a list of WGL weapon and ammo names for my ammocrate script
Look into your WGL5/doc/references folder, there you will find ruckmags.xls and weplist.xls with all the weapon, magazines and rucksack mags class names.
great thanks,

map should be uploaded to my site later tonight
Hey Killerbob,

Make sure you open the mission file in a text editor, delete the addons and auto addons between the {} and save the mission, open it in the editor and save it again.

Also open the mission in a text editor and do a search for "soldier (make sure to include the "), and replace these manually in the text editor with WGL units (like in this thread http://www.ciahome.net/forum/index.php?topic=1985.15 ). For some reason even if you have replaced all the BIS units in the editor, some usually remain in the mission, hence needing to do a quick search manually in the mission file...

You may already know all this, if so, sorry..
thanks marto,

converted WGL mission
http://www.killerbob.x10hosting.com/inde...loads&id=9
Uploaded to server.

I renamed to @wg_co_10_pull_the_plug.noe

I know it's not the correct naming convention but that's all I could think of at the time I was uploading.

Only bug I saw from testing was "memembers" in the briefing... Big Grin

Very nice intro!
(12-08-2009, 04:04 PM)Marto link Wrote: [ -> ]Only bug I saw from testing was "memembers" in the briefing... Big Grin

damn! just when you think youve got the bugs all squashed, lol!
(12-08-2009, 06:13 PM)Killerbob link Wrote: [ -> ][quote author=Marto link=topic=1992.msg10746#msg10746 date=1260281041]
Only bug I saw from testing was "memembers" in the briefing... Big Grin

damn! just when you think youve got the bugs all squashed, lol!
[/quote]

In the next conversion, just put a nice picture in the notes section and he will have a hard time finding any bugs.