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A little bird told me that:
Quote:co08_aa02_beaten_dog.smd_sahrani_A2
http://ciahome.net/forum/index.php?t...23497#msg23497
Team leader is invincible! I guess that the author forgot to delete "this allowDamage false;".
Fixed. I also fixed the issue where the exfil truck would drive off during the south flank defense.

https://dl.dropboxusercontent.com/u/3551...ani_A2.pbo

Updated 7th mission, doubled the times it takes the attacks to occur = more time to set up, some MAAWS ammo in briefing and two mobile AI AT teams to help out.

https://dl.dropboxusercontent.com/u/3551...ani_A2.pbo
Thanks Outlawz, will upload later. Please remind me this evening if I still didn't get to it.
I looked into the massive picture thing in the 6th mission and got it down to 79Kb by resizing and resaving to JPG. It still looks good and also covers the whole screen now. Apologies for the previous insane size.

https://dl.dropboxusercontent.com/u/3551...ani_A2.pbo
All updated.
Updated the server to show symbols detected mines. Mission "Snipers" is back to be playable.
Midnight Lockdown updated with Apaches replacing Cobras (since Cobra gunner has no NV equipment)

https://dl.dropboxusercontent.com/u/3551...ani_A2.pbo

Hotel Vacancy fixed the issue with HVT positions and moved the extraction LZ (as AI go retarded while flying in narrow valleys)

https://dl.dropboxusercontent.com/u/3551...ani_A2.pbo
Updated on the server. Thanks.
New ACR mission, new concept (search for a downed helicopter at a random pos with a another helicopter), bunch of gimmicks which aren't mission critical but I hope they work on dedi first. Should be rather short, working on an ArmA3 version.

https://dl.dropboxusercontent.com/u/3551...nd_ACR.pbo
Uploaded, thanks!
Fixed Sub Raid, was broken (couldnt save hostage, didnt end), hopefully will work now.

https://dl.dropboxusercontent.com/u/3551....Altis.pbo

Updated Drone Attack. I think I did fix it before but we may have played Variable's renamed version (drone_attack instead of droneattack). I accommodated an underscore.

Note, to fly a drone, operate it as driver, then Tab lock the targets. The AI gunner should automatically fire on locked targets.

https://dl.dropboxusercontent.com/u/3551....Altis.pbo

Updated an addAction script that adds diving goggles.

https://dl.dropboxusercontent.com/u/3551....Altis.pbo

Removed the whole drone air raid thing. Also noticed that the ammoboxes had no stuff I added extra, so I changed all addXYZcargo commands to addXYZcargoGlobal and also added a bunch of mine detectors on vehicles and ammoboxes.

https://dl.dropboxusercontent.com/u/3551....Altis.pbo

Thanks Outlawz, uploading.


Regarding drone attack, I always separate words using underscores.


Spare Drive - Why did you remove the drone attack? It was cool! Just need some portable AA Titans (and maybe some more static ones on rooftops) and lots of missiles. What do you think?
(04-28-2014, 12:56 PM)Variable link Wrote:Spare Drive - Why did you remove the drone attack? It was cool! Just need some portable AA Titans (and maybe some more static ones on rooftops) and lots of missiles. What do you think?

I thought it pissed you off, since we didn't move off the starting point and lost half the convoy both times.
Only because we couldn't do anything against those damn flies! Give us the chance to take revenge!!!
Air attack readded, portable AA titans near ammoboxes

https://dl.dropboxusercontent.com/u/3551....Altis.pbo
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