Comrades in Arms Discussion Board

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Looks like none of these garrison scripts are working on custom spawn buildings (I tested it before and it seems to work -_- ). Anyways, I'm just going to have stationary AIs inside buildings instead. I'll trigger the script and have them move if their behavior mode is in COMBAT.
(10-11-2013, 06:38 AM)Phantom link Wrote: [ -> ]Looks like none of these garrison scripts are working on custom spawn buildings

Check out the site modules.

If you played along in "Movers", the base at the end was just a "base" site module slapped on the map. It spawns soldiers, partially in houses (you can even determine how many will be in houses) and places vehicles around the base
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