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Full Version: Arma 3 - co02_ste_zaros_conspiracy.altis.pbo
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Spent most of my spring break making this stealth mission. It includes intro, outro, and voice acting. I hope the stealth isn't too tough or impossible, but try not to be too trigger happy Smile . 2 player coop, one player is the lonewolf field operative who will sneak into Zaros while the other is the computer specialist sitting back in the office watching over the satellites and radars to inform the field operative of the situation.

Situation: AAF forces are fearing some sort of plot or conspiracy that have been arising in Zaros. Militias seem to be arming up in Zaros and AAF fear a rebellion. AAF are not taking direct military action this time because they fear that the CSAT are backing up this rebellion in fear of high military losses due to multiple IEDs at attempting to pacify a rebellion at Galati. AAF fear that CSAT were backing these rebellions and spreading propaganda in order to rally these militias. There were no evidence in Galati since it was probably erased before it was found so AAF decided to hire operatives from PMC Ronin to investigate the situation instead rather than take direct military force and risk losing many assets and not being able to get evidence behind the backers of the rebellions. There were cases of locals entering and exiting the church in Zaros a lot so the church was assumed as the gateway to the conspiracies. As of now, many militia members are gathered up at the soccer field for a rally or some sort of meeting...

Mission: Investigate Zaros church. You are either Agent Karak (field operative) or Celebral (computer specialist).

Intel: - A large rally is gathered at the soccer field. Try not to get detected or else you'll have to face a lot of enemies if the alarm goes.
- Suspicious activities originated at Zaros Church, check there for more intel.

Enemies: Mainly militias with no armor and light arms. Possibility of higher armored targets around.
Sounds cool! Like the concept.
Updated and added BIS Fnc MP hopefully the addactions work now.
Updated. Fixed naked soldier adduniform after BIS messed that up. Added SP conversion for those who wants to try it singleplayer.
Updated. Addaction should now work on dedicated server (I fixed it and tested it myself).

I also added GroupIDs.

SP version now have autosave after you complete each objective.
Thanks Phantom! Next time we'll try it again.
I'm really curious on how the AI play out on this one and how far people get. Feedback would be nice. I probably won't make stuff for a while, and probably not another stealth mission since they are more complex, but I would love to know how well or not so well this play out after some AI borking or whatsoever.