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Full Version: Arma 3 - CO 12 Oil Leak
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Situation: ISIS militants had infiltrated Sharpur and will be preparing to destroy a new kind of oil the US had found. This new oil is highly volatile and will blow up extremely huge if it comes in contact with fire. This new oil can be used for weaponry or be converted to a safer state for longer lasting gasoline for civilians. The time is right to fullfil Allah's wishes and to blow up the oils.

Mission: Destroy the Oils

Enemies: US Army

Warning: Lots of explosions. Phantom classic Smile

Requires
- CUP
- RHS US Army
- AiATP
Aplion's Helicopter Port is needed on server side or just on client side? I never tested this one before.
(06-21-2014, 11:43 AM)alias link Wrote: [ -> ]Aplion's Helicopter Port is needed on server side or just on client side? I never tested this one before.
Not installed on the server yet, we might add it soon along with other addons. Thanks for the mission Phantom!
Updated oil leak


- Changed add-ons to only require CUP, AiATP, RHS US Army.
- Added a few more backpacks, a few more launchers, remove one helicopter, remove one APC so hopefully you guys won't get murdered too hard.
Excellent, looking forward to playing this one again!
So you guys need more RPG's. Do you guys need more small arms as well? I plan to increase a few magazines up when CUP reduce ammo weight. So what kill you guys? Any other suggestions you guys got?Did you guys at least get to blowup the 1st objective?
(12-15-2014, 11:17 AM)Phantom link Wrote: [ -> ]So you guys need more RPG's. Do you guys need more small arms as well? I plan to increase a few magazines up when CUP reduce ammo weight. So what kill you guys? Any other suggestions you guys got?Did you guys at least get to blowup the 1st objective?
I didn't get to do much small arms shooting but I think we were ok ammo wise. I think the second pair of Pawnee and Blackhawk killed us, along with a Bradley.

Yeah, we took out the first objective, it's easy because it's volatile Smile
Loved that mission!
Great mission!
I had just a few mags at the beginning of the mission and my RPG was not loaded with a rocket. I think something is not initializing properly.
I suggest to change the balance against the air resistance, there's currently little we can do against the second wave of Littlebird the Blackhawk without AA or heavy MGs.
PKM's would be welcome :-)
Phantom, I hope you still plan to update this mission?
I will, sorry was still thinking and working around school scheduling so I need a little break.
I'll probably get back to this later... sorry my head is cluttered again.
Updated


- Added SetSkill on AI
- AA12 with HE in the back M113 (hopefuly choppers won't murder you as easily anymore)
- PKM in back of M113
- few extra ammos in M113
- fixed radio not available
- few other stuff


Issues:
- Some people still might have to reload their weapons
Thanks! Big Grin
Demoman is now repair specialist so you can fix up vehicles.
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