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Full Version: Turning off chat
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Thanks Etzu, but I was mainly bitching about not being able to disable AI chat in the server parameters. I'm familiar witht the mission's side method but it's just not realistic for us to add that to all the missions we host.
However, mission makers for CiA, please use that in your missions!
It would be possible to make a server-side addon that automatically does this on mission start. I'll look into it
(09-28-2014, 09:05 AM)Varanon link Wrote: [ -> ]It would be possible to make a server-side addon that automatically does this on mission start. I'll look into it
You'll be my hero.
Edit: It won't eliminate messages that were recorded by the mission maker, right? I mean voice recordings and predefined text chat.
I'll check what it does,  no idea really
https://community.bistudio.com/wiki/enableSentences
Quote:Enables radio transmissions to be heard and seen on screen. It does not affect KBTell conversations.

edit: used it in SP, affects sideChat/sideRadio (you can't see/hear it).
May have found an alternate solution:
https://community.bistudio.com/wiki/setSpeaker

[color=rgb(37, 37, 37)]"In order to stop a unit from talking you can use:[/color]
[size=0.9em]unit setSpeaker "NoVoice"[/size]
[color=rgb(37, 37, 37)]This will have no negative on the ability to command the unit."[/color]


[color=rgb(37, 37, 37)]You'll have no voice, but no chat or radio channels get disabled.  Smile [/color]
(02-02-2015, 05:12 PM)Outlawz7 link Wrote: [ -> ]May have found an alternate solution:
https://community.bistudio.com/wiki/setSpeaker

[color=rgb(37, 37, 37)]"In order to stop a unit from talking you can use:[/color]
[size=0.9em]unit setSpeaker "NoVoice"[/size]
[color=rgb(37, 37, 37)]This will have no negative on the ability to command the unit."[/color]


[color=rgb(37, 37, 37)]You'll have no voice, but no chat or radio channels get disabled.  Smile [/color]
Can this be applied to a whole side? Can a server side-addon use this command only on "played" groups, so each time you play only teams with players will shut the fuck up?
I'm pretty sure the command is local, I use it to set units to speak a different language in my missions and have to execute it everywhere.
(02-02-2015, 06:02 PM)Variable link Wrote: [ -> ]Can this be applied to a whole side? Can a server side-addon use this command only on "played" groups, so each time you play only teams with players will shut the fuck up?

A server-side addon is possible, yes... I'll look into it