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Full Version: Message In A Bottle Tanoa (COOP 14)
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[Image: 876B1D087D85497DEA93B5046FF2E0D9A13B928F]

"NATO Forces must get a smoke signal to HQ before it's too late."

"CSAT Air Forces have destroyed our transmission antenna and our communications to HQ have been cut off. In such a case, we are presumed KIA and they will not let Lijnhaven and Saint-George Airstrip, a key location fall into CSAT hands. They will employ the 'Scorched Earth' tactic by sending the NATO Air Force to bomb the place to the ground. They will hit us in 20 minutes and everything here will die, including us. We have to get a signal to them before that time is up.

Features:
- Vanilla Apex Mission
- Dedicated server tested
- Group Respawn
- Psycho's Revive
- Island: Tanoa
- FHQ Task Tracker

Requires:
- Apex Expansion.
- Community Based Addons - ARMAHOLIC[www.armaholic.com] | STEAM
CBA is used in Psycho's revive script but otherwise, mission is vanilla. "

Workshop Link: http://steamcommunity.com/sharedfiles/fi...=704404373

V1.1 PBO (Over 2MB) (co14_message_in_a_bottle.tanoa.pbo): https://mega.nz/#!xN0C1S5I!twA2xV5-sk3ht...F3JgvCl1_g

Since we no longer use Panthera, I have re-created the mission (w/ improvements) on Tanoa using Apex assets! Players are NATO. Enemies are primarily Syndicate fighters, supported by CSAT.

Please let me know of any bugs or balancing issues such as too little time, too many enemy units, or other possible improvements.
Uploaded!