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Full Version: Gun Control - Blue
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Gun Control - Blue
[Image: 63Ch24X.jpg]
The enemy is shelling friendly positions from somewhere in the area. No exact intel is available. Locate the guns by the sound of their fire, and destroy them.

This mission is fully dynamic and can be played with 1 to 16 players. It will adapt to the amount of players


Features:
  • Player faction: British Armed Forces
  • Enemy faction: Taliban
  • Island: Lythium
  • Dedicated server compatible
  • Optional spectators and Zeus
  • Headless client support
  • From my cold, dead hands
Workshop link (might not yet work)
Updated on the server:

  • No longer relies on ACE
  • No longer relies on CUP TP
  • Made "steepness" of terrain a parameter and reduced the radius to make the camp appear more in mountainous areas
  • Variable number of sentry camps
Updated:
  • Moar ammo for machinegunners
  • All units have RCO sights. This is a long range engagement mission, RCO are definitely a necessity
Updated:

- CSAT snipers sent back to the future and replaced by Taki snipers (Thanks, Combusta)
- Player would not always be team leader because all units were privates (Thanks, Exray)
- Hopefully fixed the issue of artillery not firing on some attempts (Thanks again, Exray)