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Full Version: CUP: Smokes and Wind (SP/CO05-09)
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August 14, 2003: After end of major combat operations in Iraq in May, insurgency and destabilization has broken our around the regions of Iraq. Multinational forces had been deployed to try and maintain order in the area as well as occupying US forces.

During a patrol operation, US forces and a few Peshmerga fighters are deployed near the Hadaniah Suburb after gunfires and explosions broken out in the area. We lost contact to our red cross workers. Friendly Peshmerga fighters were last seen in this area as well.

US Army patrol are task to investigate the area and report back and suspicious activity during this patrol. Head back to the checkpoint once patrol operations is complete.

Features
* Spectator slots
* Zeus slots
* Dedicated server compatible
* Scale for player count (disable all of Bravo team to reduce enemy count)
* Extra Peshmerga player slots if you want to play up to 13 players but not required
* ACE compatibility (extra blood for medics)
* Suicide bombers

Workshop Link: https://steamcommunity.com/sharedfiles/f...2957358448
Updated

* Update US Army uniform to use BDU DCU to match 2003 time era
* Change M16A2 to M16A4 to match time era
* Fix task not ticking when disabling AI
* Add a few more defensive positions for final objective
* Add some extra ACE equipments in ammo boxes at final objective (entrenchment tools and other goodies)
* Add friendly M113 to support final objective
Fix mission:

* Grenader loadouts (I forgot to give grenadiers underbarrel grenades and flares. That was an accident after changing M16A2GL to M16A4GL and the loadouts got resetted)
* Gave team leaders flare gun
* Increase task2 radius so hopefully it doesn't prematurely tick off