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Hello all,
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<BR>my next question (have asked Bals, but he have not much time):
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<BR>I want to create a Trigger, which calls a script, when a player activate the Trigger (steps inside). As variable for the script, the name of the player should be given.
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<BR>How can I find out, which player have stepped in the Trigger, and give his name to the Script?
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<BR>It runs when I give directly the name as variable ([man1W] exec "script.sqs"), but I want, that the trigger gets the name of the player and than give that name to the script.
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<BR>Haven´t found something in all the tutorials.
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<BR>Greets
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<BR>Lobanak
Hello,
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<BR>think nobody have a solution for my problem.
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<BR>So I have realized with not so good solution, but it´s working. Hope that triggers do not take down the performance of the game like cars and so.
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<BR>Greets
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<BR>Lobanak
triggers dont have to be handled by gfx engine so there should be no delay