Comrades in Arms Discussion Board
[CiA] Arma 2 : Screenshots - Printable Version

+- Comrades in Arms Discussion Board (http://forum.ciahome.net)
+-- Forum: Comrades in Arms Life (http://forum.ciahome.net/forumdisplay.php?fid=3)
+--- Forum: CiA Coop Nights (http://forum.ciahome.net/forumdisplay.php?fid=6)
+--- Thread: [CiA] Arma 2 : Screenshots (/showthread.php?tid=1827)

Pages: 1 2 3 4 5 6 7 8 9 10 11


Re: CiA Screenshots - Osku - 04-04-2011

Here's the christmas tree bug I had last night (not the first time):
[Image: snowtrees.th.jpg]

When I looked to e.g. South, I could see all the forest trees covered with wannabe snow pixels, and if I turned to other general direction they would suddenly disappear. This screenshot doesn't exactly show the intensity and the way how the "snowflakes" were vividly moving and glittering in the sunlight - it looked quite nice actually... at least for a while. But very, very distracting. Smile


Re: CiA Screenshots - jäger - 04-04-2011

I'm not sure, but that seems to AToC or AA-related problem. Do you have AA on?


Re: CiA Screenshots - Osku - 04-04-2011

(04-04-2011, 06:41 PM)jäger link Wrote: I'm not sure, but that seems to AToC or AA-related problem. Do you have AA on?

I have Anti-Aliasing enabled with "Low" setting. What's AToC ?
I'll try to fiddle with the setting when this happens next time. I don't want to disable my AA straight away, because it makes the texture edges so much smoother.


Re: CiA Screenshots - Variable - 04-04-2011

Since me and Overlord had some weird artefacts as well, I think that the problem was on the mission's side.


Re: CiA Screenshots - jäger - 04-04-2011

I had same kind of artifacts when running benchmark missions. But that was around 15-20 white pixels per tree.


Re: CiA Screenshots - Osku - 06-06-2011

Here's one literally hot picture from last night bird's point of view:

[Image: convoyonfire.th.jpg]

No more fuel for takis...


Re: CiA Screenshots - Variable - 06-07-2011

(06-06-2011, 03:00 PM)Osku link Wrote: Here's one literally hot picture from last night bird's point of view:
No more fuel for takis...

Nice, what were you looking through? a window?


Re: CiA Screenshots - Osku - 06-08-2011

(06-07-2011, 10:57 PM)Variable link Wrote: [quote author=Osku link=topic=2077.msg14558#msg14558 date=1307365206]
Here's one literally hot picture from last night bird's point of view:
No more fuel for takis...

Nice, what were you looking through? a window?
[/quote]

Not window, the rear opening on one of the trucks.


Re: CiA Screenshots - Osku - 06-15-2011

[Image: zwortar.th.jpg]

Operating mortar can sometimes be a frightening job, and death can come suddenly. Read Zwobot's face...


Re: CiA Screenshots - Zwobot - 06-15-2011

Haha, you know when operating the mortar you are looking straight up in the sky and can't see anything what's going on around you. But suddenly I saw a seagull hovering at the edge of the screen and I knew Osku fell victim to the counter battery fire  Smile


Re: CiA Screenshots - Overlord - 06-15-2011

lol, what an expression oin that face, guess he didn't know what hit him either Smile
That bullet-hole, over the left eye.... hmmmm... sounds familiar in a way Big Grin


Re: CiA Screenshots - Variable - 06-15-2011

It was quite a nice mission. My conclusion as a spotter is to direct the first rounds to hit "before" the target and correct from there. trying to correct rounds that fall from behind the target is a lot harder.


Re: CiA Screenshots - Nikiller - 06-21-2011

hi,

We finished deadly deal

[Image: mini_225960deadlydeal.jpg]

cya.

Nikiller.


Re: CiA Screenshots - Overlord - 06-22-2011

With planes?? GJ


Re: CiA Screenshots - Osku - 08-06-2011

(04-04-2011, 03:11 PM)Osku link Wrote: [Image: snowtrees.th.jpg]

[quote author=Osku link=topic=2077.msg14031#msg14031 date=1301941495]
[quote author=jäger link=topic=2077.msg14030#msg14030 date=1301935261]
I'm not sure, but that seems to AToC or AA-related problem. Do you have AA on?

I have Anti-Aliasing enabled with "Low" setting. What's AToC ?
I'll try to fiddle with the setting when this happens next time. I don't want to disable my AA straight away, because it makes the texture edges so much smoother.
[/quote][/quote]
FYI if anyone runs into the same problem:

Disabling Anisotrophic filter (in-game settings) fixed this for me.

I also have Anti-Aliasing disabled - gives nice performance boost and it started to mess up the low-level vegetation textures after ATI updated drivers to version 10.4 (or could've been 10.5).