AI warping - Printable Version +- Comrades in Arms Discussion Board (http://forum.ciahome.net) +-- Forum: Comrades in Arms Life (http://forum.ciahome.net/forumdisplay.php?fid=3) +--- Forum: CiA Addon Requirements & Dedicated Servers (http://forum.ciahome.net/forumdisplay.php?fid=7) +--- Thread: AI warping (/showthread.php?tid=1966) |
AI warping - Nephris - 01-14-2011 Hi folks, i already mentioned the AI warping in the other thread. I guess everyone of us knows about AI warping and what annoying it can become for range combats, especially for snipers. I played around on my own dedicated after a few hints in the BIS Forum. So lowering the Code: MinErrorToSend = 0.005; Right now I found a ticket at ArmA2 CIT,where that "bug" got disussed since over a year. Maybe you are alsointerested to read the stuff... http://dev-heaven.net/issues/1915 I know we also have those warpings on CIA server, and the even the most tiny option to decrease the warp should be used in my opinion. I do not know what the setting is atm, but perhabs Overlord could try to lower the "MinErrorToSend" value to 0.005 or even lower at 0.003 and we can list our notes to AI warps here. Re: AI warping - Overlord - 01-14-2011 Lowering this value increas server bandwith demand, setting it too low will make it worse since more data need to be transfered/ synced. It also affect all missions. Re: AI warping - Nephris - 01-14-2011 What value are u using in the temporary config? What connection is the server behind, or what bandwith is dedicated to the server? Re: AI warping - Overlord - 01-14-2011 Code: MinErrorToSend = 0.002; Re: AI warping - Osku - 01-14-2011 OL, the warping is not only for Nephris. I remember also Zandhaas talking about it few times. Myself I haven't noticed it much on the new server, but yesterday when me and Z were playing one mission on Chernarus, there was quite horrible warping with the enemy vehicles (ground and air). Distance to the observed targets was 400-500 meters at max. |