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Full Version: Arma2 Requirements
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(07-03-2009, 12:37 AM)Horus link Wrote:Why? You have maybe some dx11 game? Добро бре где си ти  ???
Tomo  :o Big Grin ;D How you doing buddy? Nice to see you here. Wink No ,I don't have any, but I thought that Arma2 is made for dx11 support. Where are you playing now? Talk to you via phone later...
ArmA2 run DX9, cause it run on XP, OFP used DX8 I believe.
It's possible to make a game that supports both DX9 and 10. Crysis for example, it's a DX10 game but runs on XP with DX9. Just like back in the day games would support multiple gfx APIs (software render, 3dfx glide, openGL, direct3D).

OFP (Real Virtuality 1) used DirectX 7 even though latest readme states DX8.1 is required. Perhaps some DirectPlay API related dependancy, but gfx was dx7 features only except when using Kegetys' dxdll and similar hacks. OFP also supports 3dfx Glide.

ArmA is DX9 Shader model 2, Arma 2 is DX9 SM3.
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