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Full Version: Stag's Misc Missions pt 2
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I missed the Discord conversation last night, so it won't get lost, I'll add some more insight here:

Quote:I wouldn't pull it off even if it stays the same. I don't know what got us, but it was pretty early on. I'm pretty sure it was RPG because we didn't see any vehicle around. The tank HUD was all yellow at the start, so it was enough to ignite us. I suggest to apply damage only on the tracks, so the tank could take an RPG or two without one shot leading to complete destruction
COOP08 Hinds of Winter *) 

AAN News, Takistan. 

Three days ago  a small team of UN peacekeepers swiftly responded to distress call from a remote UN operated medical outpost in Ravanay.  After a brief firefight the UN team, mostly Chernarusian and Sahrani peacekeepers, pacified the situation, only to find town utterly devastated in a rocket attack from across the Neutral Zone. 

Despite swift response, they were too late. UN medical personnel and five journalists, including my friend and colleague Brian Murray of AAN News, were killed in the incident. 

The same night was of ill luck also for United States Armed Forces in the region. US Army spokesman Lt Col Hammer reported US Chinook helicopter was lost in the mountains in a training mission due technical malfunction with no survivors. According Mr Hammer the loss of helicopter is completely unrelated to incident in Ravanay.  

This morning a batch of new helicopters in white UN paint arrived to joint US-UN airbase of Loy Manara. Our military correspondent identified one of the helicopters as a modern Chernarussian 'Super Hind' gunship. UN spokesperson has refused to comment on the issue, but admitted that further measures are taken in light of recent incidents. 

UN mission is a peacekeeping force, not a warfighting army. Does the arrival of heavily armed modern instruments of war provide security, or further escalate the delicate situation?

This is Mike Donovan, AAN News, Feruz Abad, Takistan.  

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Tags: Continuation for Neutral Zone. CUP. Super Hind. Usual stuff.
COOP10 Enemy of my enemy 

Funny thing, this war of mine. 

Our regional commander is a wise man. He knows we cannot win by ourselves and he has connections. Time for a little tourism to establish new ties. Camera? Check. Fedora? Check. Revolver? Check. Bull whip? I knew I forgot something. 

Before the war for most of us, Takistan and Karzighistan, our dear neighbours, were probably the last places anyone wanted to visit. Now, we are in the desert, checking our explosives with new friends at striking distance of Sunspear Refinery. 

I am surprised 'Without Banners' was chosen for the mission. Probably because I worked in excavations before the war and two of my comrades served here as UN peacekeepers.  But for most, this is nothing short of exotic strange land with strange people. Sand and blood.   

Our hosts, a splinter group of Royalists, so called 'Red Vipers'. These people resisted Targ, eh Takistani Drago(o)ns by resorting to guerrilla warfare. And they have been doing it for decades. 

And what do they say of enemy of my enemy....

Tags: CUP. NAPA. Shapur. Curator slot. The usual.

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Also revised Wrecking Crew. Ensure the tank has fuel in addition to repairs. Check tasking how to do it.
COOP08 Dragonfire 

Diary excerpt: 

..going well, but it isn't all about blowing up refineries. 

Our 3rd night observing the airfield. Counting and reporting number and types of aircrafts, their bearings, all the usual. Men back home knows when and where to send patrols with Stingers, when to expect convoys. Boring, but it counts. 

But tonight, it is..something different. 


Heavily guarded ordnance convoy has just arrived to airbase we observed. It is setting up, destination Chernarus. It has artillery battalion's worth of ordnance, and because of our good work, the convoy is armed to teeth. Tanks, motor rifles, you name it. 

Men are stretching their legs, vehicles refueled, and preparing for a long motor march to oppress our homeland. They seem to be relaxed. Only unhinged lunatic would attack this convoy at arm lenght of their airbase! 

And...our hosts, splinter group of Royalists, are offering this convoy to us as a 'gift'. A gift we cannot refuse without losing our faces. 

There is plenty of iron and armor against handful of men. And how do you defeat iron and stone? 

With dragonfire. 

Tags: NAPA-Takistani Royalist co-op. M-47 Dragons. No puns, only historical authentic quotes. Usual stuff.
COOP10 Crash of Kings 

NOTE: This requires mandatory Zeus. 

1992. Ex- Soviet Socialistic Republic of Chernarus. 

Soviet Union has been dissolved. Wall has been torn down (the one in Berlin). Eastern block is midst of great changes. Chernarus, once part of Soviet Union, faces its own crisis with communist and pro-independence factions struggling for control. 

In Takistan, Russian backed Communists have prevailed over Royalist factions. Deposed King of Takistan, and handful of loyal men, have managed to commandeer a helicopter, and are enroute to US LHD awaiting at international waters. 

While evading pursuing jets, the helicopter has been forced to land somewhere in Chernarus. Survivors finds themselves grounded in another country in turmoil. 

Official rescue operation is off the table. US forces cannot afford another Eagle Claw, but a discreet CSAR has been authorized. US Navy and Special Forces aviators must fly low, locate crash site, and bring the King to safety...

Tags: I designed this as easy 'entry-level' Zeus mission where people who are interested in curating can test waters with easy, mostly low tech infantry scenario. This is basically lower playercount derivate of Lost Squad, but with a few different twists.
Both sound awesome! And if any is completed before I return, I shall have my revenge.
COOP07 Black Canaan

War is over. Prime minister Torrez has been captured and most of SLA forces have capitulated. However there is another concern. During the crisis, SLA Especas managed to raid several royal armories. They have obtained considerable amount of Russian and Czech manufactured small arms, but also old but functional US guided missile systems. Intel indicates remnants of SLA are trading the hardware against transit to more peaceful waters. Deal takes place in Rahmadi island, nicknamed Black Canaan. 

Our allies are deeply disturbed by the news. Last thing they want is the missiles ending up to wrong parties in Iraq or Takistan. CIA Liaison, Mr Reynolds, has unofficially informed His Majesty that impending further arms sales depends greatly how we contain the debacle.  

King Jose wishes this handled discreetly. Small Royal Commando team will raid Black Canaan, eliminates remnants of SLA resistance, and ensures the shipment never leaves the island. 

Tags: Rahmadi. RACS.  Door guns. In Armalore, mission takes place between Arma I and Queen's Gambit campaigns. Usual stuff.
Sounds great! I hope you won't complete it before I'm back (setting server skillAI and precisionAI to 0.99).
COOP08 Night of the generals

As you feared, rescue from Ravanay was just the beginning. After being outed by AAN journalist, lifetime of defected Takistani general is counted in minutes as the news have caused uproar in the city. UN rescue team must hasten to safe house, operated by ION PMC, and get the general to safety. 

This mission continues UN storyline, and takes place after Hinds of Winter. 

Tags: UN, ION PMC, Ace compat, usual stuff.
Wonderful! I loved Hinds of Winter.
Regarding the Chopper in Night Moves:

I'd opt to remove it, since it is completely useless. The Hydras are, idiotically, controlled by the gunner and impossible to aim, AA missiles are not really useful either, leaves the chain gun. Way back to the chopper is too long for a sensible repair/rearm run; in the end the chopper doesn't do anything to the mission.
Couple of more or less new ones: 

COOP10 Return to Entebbe (CUP) 

El Al 714 enroute to Sydney has been hijacked by Takistani extremists. Local communist junta has given the hijackers safe haven in Tanoa International. 

Due new alarming situations, Sayeret Matkal team is dispatched to deal with the situation. What worked in Entebbe works in Tanoa. 

COOP11 Hostile takeover (Vanilla) 

Following the debacle of failed F-35 program, western advanced aircraft design has fallen years behind their CSAT counterparts. 
As new prototype aircraft is unexpectedly deployed to Malden for field testing, a window of opportunity has opened for hostile takeover of one of their advanced jets. 

Rugged team from CIA (capital I mind you) Special Activities Division, enforced with two Aggressor Squad pilots has landed just outside of airfield. Assisted by local resistance, they must obtain that technology and fly it back to Groom Lake for some reverse engineering. 

COOP06 Assassins (Vanilla) 

Marsec Corporation. Influential private military company and manufacturer of some of the finest small arms in industry. Corrupt CEO Sterner Regnix is using most brutal and illegal methods to get best out of his workers. As he is negotiating multimillion dollar deal with CSAT generals, a group of ex-employees is approaching his villa under cover of the fog, and are determined to get some payback. 


COOP04 Left Behind 

As the exfiltration of Force Recon team in Nogova goes terribly wrong, the team left behind has to escape the island by any means necessary. 
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All have usual features and extra Zeus slot.
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