mk4_hud_info - Printable Version +- Comrades in Arms Discussion Board (http://forum.ciahome.net) +-- Forum: Comrades in Arms Life (http://forum.ciahome.net/forumdisplay.php?fid=3) +--- Forum: Addons & Mods (http://forum.ciahome.net/forumdisplay.php?fid=11) +--- Thread: mk4_hud_info (/showthread.php?tid=2152) Pages:
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mk4_hud_info - mikey - 01-08-2012 This addon does numerous things: - Show unit's number and name for people in your group above their head - Shows the group's name and person's name if you're looking at someone who's not in your group - Shows who is sitting where in your vehicle - Shows who is entering or leaving your vehicle The addon is feature complete, but still in beta. Known issues are: - The team colors can be a bit too bright. I need input on the colors or even your preferred color codes. - The name tags tend to move around a bit when the vehicle you're in banks or pitches alot. [youtube]8tpZuzSKQsU[/youtube] Usage: ---------- This addon is tied to the visibility of the command bar, which is usually made visible by pressing the spacebar. Requirements: ------------------- Extended Eventhandlers (CBA) Download: -------------- Here Re: mk4_hud_info - stoops417 - 01-08-2012 Download link is displaying the .PBO in text format instead of downloading the actual file. Re: mk4_hud_info - kenwort - 01-08-2012 (01-08-2012, 05:30 AM)Stoops417 link Wrote: Download link is displaying the .PBO in text format instead of downloading the actual file. right click on link > save link as... Re: mk4_hud_info - mikey - 01-08-2012 Hey stoops. Do it like how kenwort says. Also since you used a earlier version of this addon, you no longer need the mk4_hud_core addon for this to work. Re: mk4_hud_info - stoops417 - 01-08-2012 (01-08-2012, 02:51 PM)Kenwort link Wrote: right click on link > save link as... I remember now, I think I have to use IE instead of Firefox since there is no Save As when I right click it currently Re: mk4_hud_info - Rund - 01-21-2012 I'm using this now and I love it. However, I use it in combination with Blakes PRadar (see other thread here), because he has the awesome name-under-commandbar thingies. However I like the nametags above the players of this addon much more (and they dont go trough walls like blake's do). So my question is: can you somewhat steal blake's idea (ask him nicely maybe or even collaborate ) and put the names under the command bar too (and only when the player is leader of a group)? Then we would have the perfect all-in-one hud mod! Re: mk4_hud_info - mikey - 01-21-2012 Well, I was already kinda planning on removing the existing "leader HUD" in arma, and make my own. It would look quite similar to shacktac's ft_hud group list, but just more useful and it would show the selected units as well. Unfortunately I got kinda sidetracked by other addons, like the teamcolors thing and map drawing, but I'll put the list addon on a bit of a higher priority since people do keep asking for it mk4_hud_info - Variable - 01-21-2012 I'm in support of rund's request! Are you planning to release that briefing map drawing tool? Re: mk4_hud_info - Variable - 03-12-2012 Addon released front page on Armaholic! Re: mk4_hud_info - Rund - 03-12-2012 Is this an updated version, or just an announcement of the old one? Re: mk4_hud_info - Variable - 03-12-2012 (03-12-2012, 10:09 PM)rundll.exe link Wrote: Is this an updated version, or just an announcement of the old one?Just an announcement. Re: mk4_hud_info - wolfenswan - 03-17-2012 could you add a check to the addon to disable it in adversarials (as for example instantviewdistance does)? Re: mk4_hud_info - mikey - 03-17-2012 You mean a global variable so you can disable the addon? (I'm not familiar with instant VD) I can do that, I was planning on polishing a few things anyway in this addon. Re: mk4_hud_info - wolfenswan - 03-17-2012 as far as I know IVD checks for the variable gameType that's set at the beginning of the description.ext and disables itself if it's anything besides COOP. http://community.bistudio.com/wiki/Description.ext#header Re: mk4_hud_info - mikey - 03-18-2012 But why would you want to prevent the usage of the addon during a pvp? Afaik the addon does make sure to not show a tag or vehicle info when you look at an unfriendly object : Code: if ( ((side player) getFriend (side cursorTarget)) > 0.6 ) then Tbh I'd hate it if I couldn't use my addon in non-coops, but if you can show me a good reason for it then I'll consider it. If however you want to disable the addon on a per mission basis, then here is a way how to: Code: mk4_HUD_fDrawTags = {false}; Put that in your init.sqf and it should break my addon. |