Some info on ace. - Printable Version +- Comrades in Arms Discussion Board (http://forum.ciahome.net) +-- Forum: Comrades in Arms Life (http://forum.ciahome.net/forumdisplay.php?fid=3) +--- Forum: The Arma Game (http://forum.ciahome.net/forumdisplay.php?fid=10) +--- Thread: Some info on ace. (/showthread.php?tid=2398) |
Some info on ace. - GG-Viktor Reznov - 07-12-2013 Quote:Like in the real life, taking certain gear with you in a vehicle is limited. While you would normally store a fully packed, 30kg rucksack either in your cars trunk or at least at the backseat of your car, ACE enforces players that crew vehicles to do the same. TIPS Quote:Tips---------------------------- MEDICAL Quote:Bleeding / Bandaging Quote:Unconsciousness You can now stop casualties from going unconscious ONLY if the unconsciousness is induced by pain. If the casualty suffers from extreme blood-loss the stabilizing will not be successful. The stabilizing takes 2 minutes for regular class player and way less time for medic class players. Successfully stabilizing a casualty will remove the need for epinephrine (in order to make him wake up from unconsciousness) and reduce the current pain-level by 50% to prevent the casualty from going unconscious again. In short: A casualty that is unconscious due to pain will gain back his consciousness. It takes relatively long, so do stabilize a casualty in a safe environment. Some info on ace. - Variable - 07-13-2013 Thanks. That's helpful. So I suppose the Osprey is considered a jet for the purpose of equipment when getting to pilot seat? You mentioned that some backpacks were created next to it when I tried to get inside, and there was nothing in its cargo bay (ACE interaction key). Re: Some info on ace. - GG-Viktor Reznov - 07-13-2013 Oh it was on ground outside of the helicopter. Im guessing the pilot slot cant put gear into cargo. |