Psycho's A3 Wounding System - Printable Version +- Comrades in Arms Discussion Board (http://forum.ciahome.net) +-- Forum: Comrades in Arms Life (http://forum.ciahome.net/forumdisplay.php?fid=3) +--- Forum: Addons & Mods (http://forum.ciahome.net/forumdisplay.php?fid=11) +--- Thread: Psycho's A3 Wounding System (/showthread.php?tid=2535) |
Psycho's A3 Wounding System - ck-claw - 01-03-2014 I think we might just have a winner....... -A3-Wounding-System Features: fully AI compatible fully MP and JIP compatible compatible with missions designed for usage of headless client setup file to change some parameters if needed injury state without being realy death compatible for missions without repsawn drag and drop injury units change the damage tolerance of your units optical bleeding effects very low usage of network traffic unconcious units are able to roll on their jelly (press "forward") and empty their magazine if a unconcious unit start shooting again the enemys will fight him too (until he died) unconcious units arent able to walk, trowh grenades, reload, ... a player who starts the healing process can abort the healing by pressing "backward" if needed (maybee under fire) markers show injury units on the map 3D icons show injury units ingame within a circle of 30 metres progress of healing is visualized (progess bar) diffrent states of health after a unit becomes first aid (depends on healer role and equipment... FAK's & Medikits) a critical hit (direct headshot or heavy explosions) kill a unit immediately if realisitic-mode is enabled deadcam dialog implemented a famous quote about war displayed during geadcam dialog Re: A3 Wounding System - Varanon - 01-03-2014 Sounds good Re: A3 Wounding System - Variable - 01-04-2014 Yep sounds good. Looks like he tried to imitate BIS first aid module (including it's setbacks... I would have liked the ability to pop smoke when bleeding). So I understand the mission must include the mod in order for it to run? Re: A3 Wounding System - Phantom - 01-04-2014 Looks like a script. I might be interested in implementing this in my missions. Re: A3 Wounding System - ck-claw - 04-05-2014 Major Update:- Quote:Changelog Version 02042014: Re: Psycho's A3 Wounding System - Variable - 04-05-2014 Note that the update to the script caused some errors. multiple options to heal and first aid and stuff. Re: Psycho's A3 Wounding System - ck-claw - 04-05-2014 Note lol That they have been dealt with, I just posted the main update -there has been a hotfix since Psycho's A3 Wounding System - Variable - 04-05-2014 The guy is quick then! Great. Re: Psycho's A3 Wounding System - Variable - 04-27-2014 Psycho is going to provide a realistic mode that removes all the text aid! http://forums.bistudio.com/showthread.php?170975-A3-Wounding-System&p=2675760&viewfull=1#post2675760 Re: Psycho's A3 Wounding System - Teck - 07-24-2015 Hey everyone, where can I find latest update of Psycho's A3 Wounding System ? I seen Etzu mentioning on a steam comment. Re: Psycho's A3 Wounding System - Phantom - 07-24-2015 ciahome.net/forum/mission-making/fixed-psycho-revive-test-version/msg31218/#msg31218 Re: Psycho's A3 Wounding System - Teck - 07-24-2015 Thanks Phantom ! I go ahead & use it on my next mission. |