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  Comrades in Arms Discussion Board Search Results

Pages (57): 1 2 3 4 5 ... 57 Next »
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Post Author Forum Replies Views Posted [asc]
    Thread: A discussion on tactics
Post: RE: A discussion on tactics

I have to write something about today's games that I really want to get off my chest. Four things in particular. Again, note that these are not accusations. It's observations. I won't name anyone in p...
Varanon CiA Coop Nights 20 15,025 10-04-2021, 12:07 AM
    Thread: Mission Ideas
Post: RE: Mission Ideas

Den Wrote:Now with Rosche in the pool, I'd love to see a lost squad type mission on it please. We don't have many ION PMC missions so that could make for an uncommon player faction. Wonder with the ...
Varanon Mission Making 205 136,460 06-29-2021, 07:04 PM
    Thread: The Debriefing Thread
Post: RE: The Debriefing Thread

In this particular case, it might be that the vehicle didn't kill anyone, but I still don't understand the reasoning. The house might be an incentive, and it shouldn't really have collapsed from an RP...
Varanon CiA Coop Nights 1,590 907,603 03-15-2021, 01:36 PM
    Thread: The Debriefing Thread
Post: RE: The Debriefing Thread

Last night we played my CSAR mission on Livonia, I was Zeus. Granted, as Zeus, you always see errors more clearly. Because you see the whole picture...  But I can't for the life of me understand why...
Varanon CiA Coop Nights 1,590 907,603 03-15-2021, 12:45 AM
    Thread: The Debriefing Thread
Post: RE: The Debriefing Thread

I don't want to derail this into a "Discord vs, Forum" thread, but I think it's a matter of "progress" (for lack of a better word).  The question is: Do we want to have after action reports, or not ?...
Varanon CiA Coop Nights 1,590 907,603 02-01-2021, 03:21 PM
    Thread: The rise in Friendly Fire incidents
Post: RE: The rise in Friendly Fire incidents

I want to add to the individual's responsibility: If you see a contact and are unsure whether it's an enemy or not, consider the threat this contact poses. If he doesn't look/aim at you, don't immedi...
Varanon CiA Coop Nights 7 5,342 02-01-2021, 12:45 PM
    Thread: The Debriefing Thread
Post: RE: The Debriefing Thread

Verstanden Wrote:I suggest moving the debrieding thread to discord: I agree, it makes things easier and the discussion more accessible to more people.  I would suggest to appoint someone to keep an ...
Varanon CiA Coop Nights 1,590 907,603 02-01-2021, 12:41 PM
    Thread: Locating the player's centre
Post: RE: Locating the player's centre

Mjolnir Wrote:So I've come back to this, and you're going to have to explain how to use this to me like I'm 5 please, cause I dont know where to start It finds the circle around the units, like this:...
Varanon Mission Making 4 1,805 01-25-2021, 10:08 AM
    Thread: Locating the player's centre
Post: RE: Locating the player's centre

I use this in our framework: Code: /* Find a circle [center, radius] enclosing all given units * Note: This isn't the smalles circle around the units. Calculating the smallest * circle is O(n²) a...
Varanon Mission Making 4 1,805 01-08-2021, 07:23 PM
    Thread: Scripting (No Discussion, just posts)
Post: RE: Scripting (No Discussion, just posts)

The attached sample mission demonstrates how to check exfiltration for players, accounting for multiple groups, players in vehicles, alive players, etc. It offers different versions of exfiltration, l...
Varanon Mission Making 36 34,242 12-20-2020, 01:17 PM
    Thread: The Debriefing Thread
Post: RE: The Debriefing Thread

T-34 (Tank commander) The mission itself was straightforward, at least the beginning. Get into the vehicle depot, and get the tank while the rest of the bunch takes trucks and UAZs. We reached it, m...
Varanon CiA Coop Nights 1,590 907,603 09-27-2020, 11:22 PM
    Thread: co@15_mirov_raid.noe
Post: RE: co@15_mirov_raid.noe

Uploaded! Looking forward to that one
Varanon Mission Releases 1 1,193 09-27-2020, 12:08 PM
    Thread: The Debriefing Thread
Post: RE: The Debriefing Thread

We didn't have one of those in quite a while, and to be quite honest, I miss those, they were always good reads. I would really encourage everyone to write one of those now and then, doesn't need to b...
Varanon CiA Coop Nights 1,590 907,603 08-31-2020, 12:33 PM
    Thread: co@12_delta_convoy_ambush.tem_kujari
Post: RE: co@12_delta_convoy_ambush.tem_kujari

Updated
Varanon Mission Releases 4 2,339 08-11-2020, 09:34 PM
    Thread: [CiA] Youtube Videos
Post: RE: [CiA] Youtube Videos

Phantom, your own voice is barely audible in the video. If you record through shadow play, you should probably record both game sound and your voice in different tracks
Varanon CiA Coop Nights 734 658,825 07-22-2020, 01:55 PM
    Thread: Cyprus Push-to-Hear
Post: RE: Cyprus Push-to-Hear

You can use Push-to-hear for Coop nights, no problem
Varanon Addons & Mods 12 9,415 07-20-2020, 12:07 PM
    Thread: Custom Compositions
Post: RE: Custom Compositions

US Army 1985, OFP style, M81 BDU and time-appropriate equipment, some 20 variants (Russian and FIA troops follow shortly)
Varanon Mission Making 25 14,213 07-08-2020, 02:52 PM
    Thread: Zeus Mentality
Post: RE: Zeus Mentality

Benchmark Wrote:BUT, I do care about other players taking over Zeus in my mission and starting to change too many things,  I don't have a problem that a member will do it, as they have enough experien...
Varanon CiA Coop Nights 8 4,500 07-05-2020, 03:15 PM
    Thread: Zeus Mentality
Post: RE: Zeus Mentality

Alwarren Wrote:Well, I don't think that this can be avoided if there is a Zeus, and it would be hard to draw a line. Does a group of AI flanking your position constitute a "making your presence known"...
Varanon CiA Coop Nights 8 4,500 07-05-2020, 03:09 PM
    Thread: Zeus Mentality
Post: RE: Zeus Mentality

I think we're mixing up two things here. Dalken's original post was about players, not about Zeus. Dalken, I agree that people shouldn't always assume anything interesting happening in terms of enemi...
Varanon CiA Coop Nights 8 4,500 07-05-2020, 02:51 PM
Pages (57): 1 2 3 4 5 ... 57 Next »
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