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  Comrades in Arms Discussion Board Search Results

Pages (7): 1 2 3 4 5 ... 7 Next »
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Post Author Forum Replies Views Posted [asc]
    Thread: Greetings!
Post: Re: Greetings!

The forum probably feels like it needs a little space given you have thousands of posts, thus no Happy Bday for you!  :P I've got a lot of downloading and playing to be proficient with Arma3 engine...
Anthropoid CiA Coop Nights 49 30,494 04-09-2015, 04:13 AM
    Thread: Greetings!
Post: Re: Greetings!

Whats up dudes? Arma 3 finally came down in price and I bought it. Got it installed, but have yet to play it. Back into a place in life where rejoining your coops on a semi-regular basis could be doa...
Anthropoid CiA Coop Nights 49 30,494 04-08-2015, 05:31 PM
    Thread: co05_SlamBang.Bystrica
Post: Re: co05_SlamBang.Bystrica

Ah cool that you liked it :) Taking a hiatus from Arma mission making for a while but will eventually get back and soup it up with some vehicles and civvies. Also want to continue my Sheerai Veffudah...
Anthropoid Mission Releases 5 4,366 07-05-2013, 08:35 PM
    Thread: Greetings!
Post: Re: Greetings!

Hey guys, sorry I've been AWOL lately; combination of real life, I finally burnt abit on Arma and getting in to other games. I was thinking today was a coop night and went on the TS for a while and th...
Anthropoid CiA Coop Nights 49 30,494 07-05-2013, 08:33 PM
    Thread: Co08_ACE_Prividyeniye.Everon
Post: Re: Co08_ACE_Prividyeniye.Everon

It is a port of the Everon map for OFP yeah. I figured it might work for the Everon map in CWR but haven't really checked. When I tried to start writing a mission on the CWR Everon map (with CWR runn...
Anthropoid Mission Making 5 3,898 05-30-2013, 03:58 AM
    Thread: Co08_ACE_Prividyeniye.Everon
Post: Re: Co08_ACE_Prividyeniye.Everon

I'm about to get real busy work wise. So, no promise on when I'll port this to a map that is in the current addon setup. But I do intend to do so and will be happy to do so once I feel that the Episod...
Anthropoid Mission Making 5 3,898 05-29-2013, 11:55 PM
    Thread: co05_Jihad.Takistan
Post: Re: co05_Jihad.Takistan

ADDIT: I suspect the problem is that I right-clicked and created a .pbo of the mission folder instead of "exporting to multiplayer" in the Editor. (05-29-2013, 05:56 PM)Anthropoid link Wrote: Okee ...
Anthropoid Mission Making 22 12,466 05-29-2013, 11:17 PM
    Thread: co05_Jihad.Takistan
Post: Re: co05_Jihad.Takistan

Okee dokee. Here is an 'alpha' version of the first Mujahideen mission "co05_ace_Sheerai_Veffudahr.Takistan." Look forward to testing it with five humans and making any necessary adjustments.
Anthropoid Mission Making 22 12,466 05-29-2013, 05:56 PM
    Thread: AI slots the best way?
Post: Re: AI slots the best way?

Urban patrol script and House patrol script seem to be pretty good Phantom has info and links about both at his site, but let me know if you are having trouble finding them and I'll  help you find a...
Anthropoid Mission Making 4 3,279 05-24-2013, 06:02 AM
    Thread: Co08_ACE_Prividyeniye.Everon
Post: Co08_ACE_Prividyeniye.Everon

I nearly burned out on this one, but thanks to Victor's help I have finished my third mission. Evidently "Prividyeniye" is Russian for spook or ghost. I've just now managed to finish it solo and I ha...
Anthropoid Mission Making 5 3,898 05-24-2013, 05:48 AM
    Thread: FHQ Task Tracker (Obsolete)
Post: Re: FHQ Task Tracker

(05-20-2013, 02:19 AM)Lightspeed link Wrote: I think this is what you told me I needed during mission the other nite? When player died and used AI body, the tasks were no longer visible. I assume th...
Anthropoid Mission Making 83 49,019 05-21-2013, 05:30 AM
    Thread: Missions by Viktor Reznov
Post: Re: Purity Co6 Mission Pack

Sounds like a good plan! Having slammed out my "SlamBang" mission in under 8 hours total (6.5 of that being debugging) it seems like it should be possible to make some pretty decent quickie missions ...
Anthropoid Mission Making 24 15,152 05-21-2013, 05:28 AM
    Thread: Have we played these missions?
Post: Re: Have we played these missions?

Sometimes the best books and movies are the ones you watch again after you can vaguely remember the plots. Probably true for Arma missions too.
Anthropoid CiA Coop Nights 3 3,472 05-18-2013, 06:23 AM
    Thread: co05_SlamBang.Bystrica
Post: Re: co05_SlamBang.Bystrica

I'm curious if any of you guys who have made some Missions with ACE could point me to a good "how to" guide for using all the modules in ACE? I know that the three advanced First Aid Modules in vanil...
Anthropoid Mission Releases 5 4,366 05-17-2013, 03:11 PM
    Thread: co05_SlamBang.Bystrica
Post: co05_SlamBang.Bystrica

This little mission is the result of about 1 hour of placing units, waypoints, triggers and markers on the map (I just kinda randomly selected Bystrica as I don't know it at all); followed by about 6 ...
Anthropoid Mission Releases 5 4,366 05-17-2013, 06:32 AM
    Thread: Help with Display Settings
Post: Re: Help with Display Settings

Yeah, thanks for the responses guys. That is pretty much what I was afraid of. My wife got this TV about 8 or 9 years ago for 10 years of service. We never watch TV and I switched to using it for my ...
Anthropoid Technical Support 4 4,487 05-16-2013, 04:12 PM
    Thread: All in Arma (AiA) - TKOH/OA/A2/A1 merge with A3
Post: Re: All in Arma (AiA) - TKOH/OA/A2/A1 merge with A...

(05-15-2013, 03:44 PM)Alwarren link Wrote:As much as I hate to use this phrase, but: It's an Alpha. It isn't even a game yet. I don't know how long any of you guys have stayed with Arma II, but I can...
Anthropoid Addons & Mods 26 17,761 05-15-2013, 08:32 PM
    Thread: co05_Jihad.Takistan
Post: Re: co05_Jihad.Takistan

ACE seems to have desert Russkies so that is one plus for it. It sounds like, for purposes of modeling 1985 (which seems to be the earliest date settable at least in the in game GUI) I might not gain ...
Anthropoid Mission Making 22 12,466 05-15-2013, 08:19 PM
    Thread: Help with Display Settings
Post: Help with Display Settings

I'm asking for one or more of you guys who have expertise in the technicalities of display settings to get into a coop+TS with me and try to help me resolve my in game and/or on computer display setti...
Anthropoid Technical Support 4 4,487 05-15-2013, 05:39 PM
    Thread: Thinking of using these client-side mods
Post: Re: Thinking of using these client-side mods

Wonder why Six Updater doesn't list most of those?
Anthropoid Addons & Mods 4 3,860 05-15-2013, 05:00 PM
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