I never gave a damn 'bout the meter man, 'til I was the man who had to read the meters, man
http://www.ex-misha.org
nonliteral.org
http://www.ex-misha.org
nonliteral.org
Enhanced Skills Slider
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I never gave a damn 'bout the meter man, 'til I was the man who had to read the meters, man
http://www.ex-misha.org nonliteral.org
02-24-2012, 10:59 PM
Real-time AI skill adjustment on dedicated? Is this a dream?
Gone are all the endless test-adjust-reboot-test-adjust-reboot iterations, if this works.
02-24-2012, 11:17 PM
I saw this yesterday and wondered if it addressed the AI issues Overlord mentioned in the (I think) updated server thread.
02-25-2012, 03:26 PM
(02-24-2012, 10:59 PM)rundll.exe link Wrote:Real-time AI skill adjustment on dedicated? Is this a dream?It should work fine. I've used the setSkill (array syntax) command for years to adjust only the aiming abilities of enemy AI. I have to warn you though that finding a good mix of available skills is gonna give you a few gray hairs, but once you do you can easily put them in the skills addon on the server to have them permanently.
02-27-2012, 10:28 AM
What will be the process of using it? After some testing and tweaking, is there a way to just "fix" the AI as set in this tool?
The fewer men, the greater share of honor
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