02-03-2016, 04:24 PM
Alias, don't take this the wrong way, but the game time during coop nights is precious. I understand that you want to keep your missions special, but we can't have too much time spent on exotic scripts that fail and crash the mission, or even worse, the server. The use of said complexities require a certain level of knowledge in scripting, without it the chances of failure and crashes is too high. If you want your missions to be played on coop nights you'll have to remove such stuff from your missions. I'm sorry, but you must understand that we can't allow for so much time wasted on server restarts, and that is even without counting the time required from CiA members to support the making of such missions.
In any case, missions can be awesome without fancy scripts, the best missions I played were rather simple scripting wise.
In any case, missions can be awesome without fancy scripts, the best missions I played were rather simple scripting wise.
The fewer men, the greater share of honor