03-21-2013, 09:55 PM
(03-21-2013, 09:23 PM)Variable link Wrote:What we have been following along the years is keeping the game running as long there is a reasonable chance for the remaining players to complete the mission. If only two guys are alive (and let's assume they are only ten percent of the team), I would like them to keep on playing if they just need to reach the extraction point to complete the mission.
Point is, that even if only half the team is dead and that makes the chances for completing the mission very low, the mission will be ended after discussing it on Teamspeak.
That's why we ask people to "go rambo" if only one or two guys remain.
Sticking to a fixed percentage is wrong. The decision to end the mission must take into account the status of the mission.
I agree with you, as I wrote - if the end is near and obvious (=reasonable chance) -Â let it end, even with 2 people.
but sometimes its not so near nor obvious, and there are way more players waiting than playing.
many times you play a few minutes, get killed and wait an hour to play a few minutes more - which kills your night. with total of 20 minutes play out of 2 hours for example...
That could happen less when the not obvious situation rises, and apply the rule for the majority of the players waiting.
The rule is not strict (rule of thumb...) and exceptions may apply and discussed of course.
We will then have more games with more players, who will wait now less time.