Leper Island
I'm glad we played this one at night. We did good until those suicide bombers rushed us twice, killing all but HK. It was still nice to spectate and see how you guys barely managed to stop the bomb-boats from destroying the civilian vessels. Fun mission, too bad a lot of us died early.
LZ Under Fire
Great mission! That was so intense on the ground, I recommend you the pilots to give the ground team a shot next time. It's the first ever mission I played that is impossible to beat without effective CAS. I really look forward to playing it again.
Tips for the JTAC operator for this mission (and for any other mission that involves CAS):
Well, that was a fine lesson on how a single negligent discharge can fuck up a whole mission
For next time - pack up both teams with all the available RPG launchers and with maximum number of HE and AT missiles. in addition, take some explosives and plan to ambush the patrolling Ifrits. Once these are destroyed, it should be a walk in the park.
Clean Sweep III
Fun mission! Good job both teams. A moment to remember - running through the open field while our MG gunners suppress that guard tower. That was cool
I'm glad we played this one at night. We did good until those suicide bombers rushed us twice, killing all but HK. It was still nice to spectate and see how you guys barely managed to stop the bomb-boats from destroying the civilian vessels. Fun mission, too bad a lot of us died early.
LZ Under Fire
Great mission! That was so intense on the ground, I recommend you the pilots to give the ground team a shot next time. It's the first ever mission I played that is impossible to beat without effective CAS. I really look forward to playing it again.
Tips for the JTAC operator for this mission (and for any other mission that involves CAS):
- If you don't have an LR have the pilot/s change their SR radio frequency to yours. Consider grabbing your leader's LR radio (good idea Etzu).
- Keep marking enemy targets on the map and delete markers of enemies that have been destroyed, if your unit is on the move make sure to update your own position. Make sure to constantly update the markers.
- Make use of smoke shells for dangerously close targets (preferably coloured ones) and better acquire a grenade launcher to mark longer ranged targets.
- Mark targets with laser designator, but remember that the jet/gunship will probably not need a laser mark to engage vehicle targets with missiles, so use that for GBU bomb runs or for marking infantry concentrations.
Well, that was a fine lesson on how a single negligent discharge can fuck up a whole mission
For next time - pack up both teams with all the available RPG launchers and with maximum number of HE and AT missiles. in addition, take some explosives and plan to ambush the patrolling Ifrits. Once these are destroyed, it should be a walk in the park.
Clean Sweep III
Fun mission! Good job both teams. A moment to remember - running through the open field while our MG gunners suppress that guard tower. That was cool
The fewer men, the greater share of honor