08-07-2015, 12:52 AM
CO 16 Otl7 CSI Blufor
I haven't lead in a while but I attempted again since CSI is one of those easier to lead mission since its a nice warmup mission. Sorry if I didn't seem to respond to long range. I activate it and short range will hear me instead so I have to hit it multiple times. I got a nice recording of Alwarren after the rest of team Bravo die some time later after my death.
CO 16 Steel to Riders
It seems that people were locked out of their tanks since you can't board a tank of a hostile since too many friendly AI got killed by the tanks so whoever were in the tanks got negative scores. Sorry it took longer than it should. I watched my replay recordings that I took and it seems like about after 20 minutes its pretty much quiet. I'll add a 20 minute auto complete for Task 1 on the next update. Sorry I took a bit long to get to the tank that blew up. My mom went in my room for some money change then my aunt went in my room to drop off my mail (looks like a bunch of papers were for me today <internet bills and such>).
I assumed Gwyn was killed earlier by the Shilka.
Good thing you guys didn't walk up into the tent to clear it close quarter . Those were suicide bombers in the tent. If you walk up close, the last words you will hear is "Allahu Akbar" and that'll be the end. I liked how the snipers react for this mission. They shoot accurately as snipers should, but once they were pinned down with suppressive fire, we got the chance to take them.
CO 12 FHQ All Saints
The first part for Bravo went pretty smoothly. We ambushed all the guys at the soccer field. Once we got into the town though, a GMG strider snuck up on us up close and practically took us all out. Another problem was we had to wait for a long time since someone joined late and couldn't find us. (Didn't know how to work teleport that time with FHQ Debug yet but I should now that I know how to find the names of playableunits). That beginning would make a nice video too.
I haven't lead in a while but I attempted again since CSI is one of those easier to lead mission since its a nice warmup mission. Sorry if I didn't seem to respond to long range. I activate it and short range will hear me instead so I have to hit it multiple times. I got a nice recording of Alwarren after the rest of team Bravo die some time later after my death.
CO 16 Steel to Riders
It seems that people were locked out of their tanks since you can't board a tank of a hostile since too many friendly AI got killed by the tanks so whoever were in the tanks got negative scores. Sorry it took longer than it should. I watched my replay recordings that I took and it seems like about after 20 minutes its pretty much quiet. I'll add a 20 minute auto complete for Task 1 on the next update. Sorry I took a bit long to get to the tank that blew up. My mom went in my room for some money change then my aunt went in my room to drop off my mail (looks like a bunch of papers were for me today <internet bills and such>).
I assumed Gwyn was killed earlier by the Shilka.
Good thing you guys didn't walk up into the tent to clear it close quarter . Those were suicide bombers in the tent. If you walk up close, the last words you will hear is "Allahu Akbar" and that'll be the end. I liked how the snipers react for this mission. They shoot accurately as snipers should, but once they were pinned down with suppressive fire, we got the chance to take them.
CO 12 FHQ All Saints
The first part for Bravo went pretty smoothly. We ambushed all the guys at the soccer field. Once we got into the town though, a GMG strider snuck up on us up close and practically took us all out. Another problem was we had to wait for a long time since someone joined late and couldn't find us. (Didn't know how to work teleport that time with FHQ Debug yet but I should now that I know how to find the names of playableunits). That beginning would make a nice video too.