11-17-2015, 05:45 PM
Lets try some brain storming, i have some ideas but you guys may not find them very good so please feel free to disagree with me and suggest better ones.
Vehicle elevation and distance. To make full use of tank weapons and still be in a safe position we have to account for distance and perspective. A tank on an elevated point far away should be able to use its weapons effectively and still be safe from infantry AT. However only explosives will be useful at that range, machine gun bullets will have insufficient kinetic energy to be effective.
Assault is easier than support. Lets assume we have a poorly functioning tank crew, instead of supporting the infantry, attacking the enemy directly from a different direction ishould be an easier task. A weak crew would have a better effect flanking the enemy because attention is drawn away allowing it to attack at a different angle. The wheels or treads allow the vehicle to move much faster and can attack and retreat repeatedly, re-positioning each time.
If you look at some military manuals they have formations regarding tanks and rifleman platoons. A usual pattern is a wedge shape formation with the tank at the front and infantry at the side. The infantry move behind the tank when taking oncoming fire. Not sure this will be useful at all in Arma. I dont have years of Arma experience under my belt so i cant comment what infantry could do other than find cover and shoot.
Vehicle elevation and distance. To make full use of tank weapons and still be in a safe position we have to account for distance and perspective. A tank on an elevated point far away should be able to use its weapons effectively and still be safe from infantry AT. However only explosives will be useful at that range, machine gun bullets will have insufficient kinetic energy to be effective.
Assault is easier than support. Lets assume we have a poorly functioning tank crew, instead of supporting the infantry, attacking the enemy directly from a different direction ishould be an easier task. A weak crew would have a better effect flanking the enemy because attention is drawn away allowing it to attack at a different angle. The wheels or treads allow the vehicle to move much faster and can attack and retreat repeatedly, re-positioning each time.
If you look at some military manuals they have formations regarding tanks and rifleman platoons. A usual pattern is a wedge shape formation with the tank at the front and infantry at the side. The infantry move behind the tank when taking oncoming fire. Not sure this will be useful at all in Arma. I dont have years of Arma experience under my belt so i cant comment what infantry could do other than find cover and shoot.
If i were to ask someone to move some furniture i would ask the guy at the bar eating bar food