03-02-2016, 01:02 PM
Well that is an easy thing to fix, if the trigger fires, just make it so:
if (isServer) then {
 ["end1", true] remoteExec ["BIS_fnc_endMission"]
};
Actually, for this specific case, there is an alternate solution:
if (isServer) then { ["everyonewon"] call BIS_fnc_endMissionServer; };
However, I wouldn't recommend using it, this function is not documented on the biki and the documentation in the function's header is wrong, so it might change.
if (isServer) then {
 ["end1", true] remoteExec ["BIS_fnc_endMission"]
};
Actually, for this specific case, there is an alternate solution:
if (isServer) then { ["everyonewon"] call BIS_fnc_endMissionServer; };
However, I wouldn't recommend using it, this function is not documented on the biki and the documentation in the function's header is wrong, so it might change.
I don't need luck, I have ammo.