04-21-2016, 05:07 PM
(04-21-2016, 02:27 AM)Phantom link Wrote:Glad you found it helpful
I did indeed. I was wondering if you knew how to make an IED and sync it to a trigger, I've tried it myself and it didn't seem to work correctly. I was wondering if you'd done it recently. The way I do it is using an init that adds an explosion to a given object for example an object I named IED1 and triggered it when a blufor unit moved into the trigger radius. The object then deletes itself.