(06-21-2016, 11:51 AM)Alwarren link Wrote: IMO a planned recon mission will have people equipped with NVG's. Of course you can retcon any sort of explanation in, but unless this is an ad-hoc operation ("Team, we're being re-tasked, the chopper will drop us off for a recon mission. Sorry I know we're not equipped to handle this, but we won the distance lottery") a recon team would have appropriate gear.In war there are so many logistical difficulties and failures that the unrealistic thing would be to always play with the expected gear. What happens if the truck that carries all the NVGs gets destroyed in an ambush? The first marine unit that entered Iraq in the second Gulf war had no batteries for their NVGs (based on Generation Kill, but I bet that really happened). Heck, IDF units were left with no water supply through most of the second Lebanon war, so SPhoenix's explanation as tow why we didn't have NVGs was quite ok for me.
(06-21-2016, 11:51 AM)Alwarren link Wrote: I once saw a mission were you had to blow something up and they didn't give you explosives. Same category.It's not the same thing, no explosives in a demo mission is a game breaking design failure, no NVGs in this mission was a design decision and by all means did not make the mission impossible, only more fun
(06-21-2016, 11:51 AM)Alwarren link Wrote: Again, I am not blaming either SPhoenix or Stag for it. I am just saying that due to the layout of the last tasks (no fix on were the target is, the size of the operational area, and the sheer number of units on the map, this downtime was unavoidable.I don't see why you guys had to wait for that long. You could have easily wait just until I finish marking Sierra 1, your first target, and start marching, waiting until I finish marking all the rest of the objectives served nothing.
The fewer men, the greater share of honor