09-25-2016, 02:21 PM
This was made for multiplayer first, then I tweaked to make it work for single player.
I seemed to have missed the desired effect I was hoping for : ( was kind of hoping it would be one guy working through the mines, while the others are keeping a look out and taking care of any enemy attacks.
I will investigate the mine detector, as the display worked fine for me on dedicated server, and shows how far each mine is with the type of mine, and when used, only takes about 5 to 10 mins to get off the minefield.
I will adjust so teamleader is not engineer, as I agree with your comments above (also, anyone who picks up a mine detector will suddenly have that option to use it).
And for now... I will keep the field for growing mines active (maybe the enemy are hiding something nearby)
Variable: Three wounded men? there are 8 players, 4 wounded players that team Alpha need to move over to and heal. There were no wounded survivors other than our playable units? I will take a look at this (I did have a few dead guys on the field, but I thought I had removed them)
I seemed to have missed the desired effect I was hoping for : ( was kind of hoping it would be one guy working through the mines, while the others are keeping a look out and taking care of any enemy attacks.
I will investigate the mine detector, as the display worked fine for me on dedicated server, and shows how far each mine is with the type of mine, and when used, only takes about 5 to 10 mins to get off the minefield.
I will adjust so teamleader is not engineer, as I agree with your comments above (also, anyone who picks up a mine detector will suddenly have that option to use it).
And for now... I will keep the field for growing mines active (maybe the enemy are hiding something nearby)
Variable: Three wounded men? there are 8 players, 4 wounded players that team Alpha need to move over to and heal. There were no wounded survivors other than our playable units? I will take a look at this (I did have a few dead guys on the field, but I thought I had removed them)