11-08-2016, 05:02 PM
(11-08-2016, 12:18 PM)Lightspeed Wrote: As part of the next GR missions, I'd like a core objective in all missions to be No Casualties.
So I need a trigger that is clever enough to know how many of all the slots spawned in to the mission, and then, to know if one of them dies.
Define "spawned in the mission". All possible playable units ? All real players (no AI) ?