11-06-2009, 12:43 AM
Haha, cool reading again; almost as I played it myself This mission is a though one, never finished I believe.
The story behind it is simple: Nikiller (the mission maker) originally made it for Funhouse ([LoL] server) and I liked it very much even if teamplay is almost non-existent over there. I asked him to make a CiA edition, which he did, and played it with us. As we strolled along with the mission he noticed it was "close-to-failure" from a mission-makers point of view and repeatedly sent updated missions. The latest one (with FDF addons) is a hard nut to crack, we got some issues with the mortar....
It's a lot of AI enhancement in it, you probably noticed AIs open fire almost at WGL range, not the FDF 200m limit? And they hunt you down.
When you have played it a couple of times you will notice most of the surprises and arm your squad properly and use the different weapons wisely
The story behind it is simple: Nikiller (the mission maker) originally made it for Funhouse ([LoL] server) and I liked it very much even if teamplay is almost non-existent over there. I asked him to make a CiA edition, which he did, and played it with us. As we strolled along with the mission he noticed it was "close-to-failure" from a mission-makers point of view and repeatedly sent updated missions. The latest one (with FDF addons) is a hard nut to crack, we got some issues with the mortar....
It's a lot of AI enhancement in it, you probably noticed AIs open fire almost at WGL range, not the FDF 200m limit? And they hunt you down.
When you have played it a couple of times you will notice most of the surprises and arm your squad properly and use the different weapons wisely
I'm Norwegian, what's your excuse?