06-27-2012, 09:39 PM
You can now disable radio channels in the missions description.ext file, so that you can kind of have a cheap, more realistic radio system for the game, where for example, only direct chat (for main means of communication), group chat (for talking to members of your group that are out of your audible range) and command chat (for communicating with other team leaders) would be allowed. Problem with this is mainly the fact that the command doesn't always transfer so fluidly when your leader dies and sometimes your dead leader remains the leader and you can't access the command chat. Other thing would be that everyone would probably still use TS anyway.
The main reason I like ACRE so much is the fact that it brings the communication inside the game, instead of some outside program, like TS.
In TS it's always like you're in the same room with everyone, even if you are 10km apart from each other in the game. It's strictly an immersion issue for me.
The game's own VOIP would be pretty perfect but it doesn't work perfectly so it becomes very problematic to use in situations where your leader dies for example, as I stated above.
The main reason I like ACRE so much is the fact that it brings the communication inside the game, instead of some outside program, like TS.
In TS it's always like you're in the same room with everyone, even if you are 10km apart from each other in the game. It's strictly an immersion issue for me.
The game's own VOIP would be pretty perfect but it doesn't work perfectly so it becomes very problematic to use in situations where your leader dies for example, as I stated above.