Yes. And when not using point man/woman, players should assume numerical order. In a Column, next from leader (1) would be number 2, then 3..4, and so on. In a Wedge, on the right hand side are 2,4,6,.. and left 3,5,7,.. exactly in this order.
In Staggered Column (which is two Columns/Files side by side, with the leftside column slightly leading ahead), leader is the first man/woman in the left column - odd numbers on his back. And number 2 is front of the rightside column with even numbers behind him/her.
Also, the leader should announce when he/she is moving out and when halting. As well when changing direction of movement. This leaves less need for the followers trying to locate their leader, which in turn gives them more time to scan for enemy contacts in the surroundings.
About the 360 security: We used to yell directions e.g. "watching North" for instance, when formation was halted or at insertion/extraction points... thanks to Zandhaas' contribution. This was usually done without squad leader's initiative. We should take that into active use again - it's very effective. And even without any communications, players can just quickly check which direction others are observing and pick another direction for themselves. Of course this is not even nearly as effective as the first method, but it's a good start for not bunching up and staring at each other, as we used to do often in OFP games
The Shack Tactical Dslyecxi's guide is quite good and include interesting stuff, but I feel it's too brief in some parts, while often making too much text out of irrelevant stuff and repeating itself.
In Staggered Column (which is two Columns/Files side by side, with the leftside column slightly leading ahead), leader is the first man/woman in the left column - odd numbers on his back. And number 2 is front of the rightside column with even numbers behind him/her.
Also, the leader should announce when he/she is moving out and when halting. As well when changing direction of movement. This leaves less need for the followers trying to locate their leader, which in turn gives them more time to scan for enemy contacts in the surroundings.
About the 360 security: We used to yell directions e.g. "watching North" for instance, when formation was halted or at insertion/extraction points... thanks to Zandhaas' contribution. This was usually done without squad leader's initiative. We should take that into active use again - it's very effective. And even without any communications, players can just quickly check which direction others are observing and pick another direction for themselves. Of course this is not even nearly as effective as the first method, but it's a good start for not bunching up and staring at each other, as we used to do often in OFP games
The Shack Tactical Dslyecxi's guide is quite good and include interesting stuff, but I feel it's too brief in some parts, while often making too much text out of irrelevant stuff and repeating itself.