I'll answer for Misha here, since I don't want to take that ACE2 thread off-topic:
Well, I played on couple on servers and CIA style is most cohesive of them all. But what we can do to improve it further?[/quote]
Just a note, there's lots of more formal and organized clans/groups out there. But I wouldn't want to see CiA go that way.
Nevertheless I still think some small-scale trainings/practised drills would benefit us hugely, but those supposedly didn't get earlier much support from CiA members.
What is a little concerning, is that we can complete some missions with just by 2-3 players, that we fail with 10 players. Besides having lot more fun with a small team. It really should be the opposite, having more players -> better. Reason why this happens, must be that because with more players the coordination between them all gets slower and less effective. And of course there is no need for leader to issue so much commands and keep track of his troops.
Don't get me wrong, I'm not saying that CiA gaming style is bad, not at all - I absolutely love it over any others. I'm just a little concerned of this effect above, and feel that there's a small room for improvement. Would be nice to hear comments and thoughts from CiA members too...
(01-23-2011, 04:20 AM)Misha link Wrote: [quote author=Osku link=topic=1975.msg13567#msg13567 date=1295619499]
If ACE would make us miraculously more cohesive and improve our teamwork I would recommend it, but I'm afraid it doesn't help on that.
Well, I played on couple on servers and CIA style is most cohesive of them all. But what we can do to improve it further?[/quote]
Just a note, there's lots of more formal and organized clans/groups out there. But I wouldn't want to see CiA go that way.
Nevertheless I still think some small-scale trainings/practised drills would benefit us hugely, but those supposedly didn't get earlier much support from CiA members.
What is a little concerning, is that we can complete some missions with just by 2-3 players, that we fail with 10 players. Besides having lot more fun with a small team. It really should be the opposite, having more players -> better. Reason why this happens, must be that because with more players the coordination between them all gets slower and less effective. And of course there is no need for leader to issue so much commands and keep track of his troops.
Don't get me wrong, I'm not saying that CiA gaming style is bad, not at all - I absolutely love it over any others. I'm just a little concerned of this effect above, and feel that there's a small room for improvement. Would be nice to hear comments and thoughts from CiA members too...