12-10-2011, 05:42 PM
Very true about the scripting and server capacity. And I admit I dont know too much about scripting, but I do know it gets easily quite server-heavy.
I don't want this to start sounding like whining, but A convoy coming to defend a town that atleast one team would be tied to doesn't sound like a lot more AI or scripting to me? And I do understand that it puts quite a pressure on the mission maker when there are such deadlines as we have now with the coops, but I bet other people always have (maybe even do-able) suggestions!
Lastly, just one more thing. For how long will people attend coop missions that they find less interesting than regular coop nights? Of course the mission was great but the ground idea was not And please, don't consider this as anything like a "threat" but I just feel this way.
Ps. What's a mega coop night?
I don't want this to start sounding like whining, but A convoy coming to defend a town that atleast one team would be tied to doesn't sound like a lot more AI or scripting to me? And I do understand that it puts quite a pressure on the mission maker when there are such deadlines as we have now with the coops, but I bet other people always have (maybe even do-able) suggestions!
Lastly, just one more thing. For how long will people attend coop missions that they find less interesting than regular coop nights? Of course the mission was great but the ground idea was not And please, don't consider this as anything like a "threat" but I just feel this way.
Ps. What's a mega coop night?
Former "Bubba"