• Home
  • Portal
  • Forums
  • Search
  • Members
  • Log Out
  • Help
  • Extras
Forum stats
Show team
View New Posts
View Today's Posts

Comrades in Arms Discussion Board
Login to account Create an account
Login
Username:
Password: Lost Password?
 

  Comrades in Arms Discussion Board Comrades in Arms Life Mission Releases
« Previous 1 ... 31 32 33 34 35
CWR_co11_CSAR

Thread Modes
CWR_co11_CSAR
Grip Offline
Guest Player
Joined: Mar 2009
Posts: 197
#1
01-01-2012, 06:51 PM
Hello
Made a CSAR mission fore CWR2(Demo3) and need some feadback on it.
Dont know if its server frendly or will work wite any sort of ai behavior addons.

Type = Coop
Number of players = 11(2 Downed Pilots, 6man CSAR team, 3man UH-1 Transport Team)
Island =  Malden
Addons = None
Respawn/revive = No
Size = 360kb

The Mission
A Apache callsign WildBoar have bein force to do a emergency landing on Malden. A CSAR team is going in to rescue the crew and to destroy the helicopter.

Download
PBO file http://dl.dropbox.com/u/40357100/CWR_co11_CSAR.abel.pbo
7Zip file http://dl.dropbox.com/u/40357100/CWR_co1...bel.pbo.7z

Hoppe you lads will have some fun on it.

Cheers
Grip
“If you sweat you dies” Lieutenant XXX
Find
Reply
TonyMarony Offline
CiA Member
*
Joined: Apr 2005
Posts: 917
#2
01-01-2012, 08:21 PM
Hey Grip!

Nice Music for the Choppers ride :-).

What does the line
if(true) ecirWith{};
do (in init-file)?

Some thoughts that just came up when trying the mission:
- I would lock the choppers for the Infantrie grunts to add more importance on the pilots slots.
- maybe the downed pilots want to fight off a (small) attack on their chopper?
-As always, i would love to see the start positions of the groups marked on the map ;-)


As you are in war with english language, there are severeal typos i found in the briefing:
- briefing
- them self is themself (i think)
- guarantee
-biggest
-complete
-important
-have bein force should be has beeing forced (i think)

Cheers

Tony
How come we play war and not peace? Too few role models...
Website Find
Reply
Grip Offline
Guest Player
Joined: Mar 2009
Posts: 197
#3
01-04-2012, 03:11 PM
The line in the Init line is a left over from somthing else, will remove it since it do nothing in this mission.
Not decided yet about locking helis, its good if you are a few but if you are 5 players it might be a bit hard if only one is allowed to fly(and he is only armed wite a handgun).
Trying to figure out a way to send the pilots a nasty suprise, but right now the crashed heli might end up in a few different positions. So i need to figure out hove link a WP to the crashed heli.
Well the downed crew is somewere in the marked blackarea... But i will add some notes about the CSAR teams starting position and were you should bring the pilots to save them.

And i guess its time to run the brifing thro a spelling correction softwere now.

Thanks fore the feedback Tony.
btw you dident se any flying Urals did you?

Cheers
Grip
“If you sweat you dies” Lieutenant XXX
Find
Reply
stoops417 Offline
Guest Player
Joined: Sep 2011
Posts: 52
#4
01-06-2012, 07:20 AM
(01-01-2012, 08:21 PM)Fat Tony link Wrote:As you are in war with english language, there are severeal typos i found in the briefing:
- briefing
- them self is themself (i think)
- guarantee
-biggest
-complete
-important
-have bein force should be has beeing forced (i think)

Cheers

Tony

Should be "Themselves" and (If i understand the context correctly) "Having been forced"
Find
Reply


  • View a Printable Version
  • Subscribe to this thread

  • Contact Us
  • Forum team
  • Forum stats
  • Return to Top
 
  • RSS Syndication
  • Lite mode
  • Home
  • Help
 
Forum software by © MyBB - Theme © iAndrew 2014



Linear Mode
Threaded Mode