01-17-2016, 03:26 AM
Alright gents,
another night of big explosions and torn off wings.
We started in Vietnam with way to strong winds. Apart from the wind situation I tried to go for a more realistic assymetrical siege situation. So this was kind of an experiment. Im really interested in hearing how you guys liked it.
So we played two more missions from Manuels A-10c campaign, which took us about 3 or 4 hours, which was great. There is a lot of depth to the missions so far and good use of triggers. I really like it that they have a lot of narrative in them even if I sometimes miss a detail or two .
I also love the low tech approach. Spotting remains the big issue however. Playing around with the editor today I noticed that it really helps placing the units in specific locations. Like only place units in fields that are completely covered in snow and only on tarmac when at the airport.
Not the most realistic approach, but it helps against the endless searches. Maybe hide a AAA or two close by in a difficult spot to ramp up the difficulty.
Also splitting one big force up into several smaller groups might be a good way to adjust difficulty, enabling the flight to engage smaller groups at a time instead of facing "flak so thick you could walk on it".
However the missions in this campaign so far have been challenging, you needed to stay focused and coordinated, and I like that. Looking forward to part 4. (RIPPLE RIPPLE RIPPLE)
The number 4 mission in the Draken campaign was again more a testbed for the A-10+Mig21 system and the spotting of ground units on snow. Both worked well until me and Manuel fucked up in formation. Since it is a short mission I would just like to replay it with Manuel doing the run in. Also what do you guys think about hot starting the AFAC?
The final mission was Ka50+ 2 Uh-1. I tried to apply the Bactria style of tasking to helicopters and it let to a supprising amount of firework. Having the different helicopter types work together was key, but I noticed that it mostly relies on the Ka-50 driver waiting for the right moment. Any ideas how we could let the UH-1s have a bigger part in the decision making cycle? Is that even necessary considering how quickly situations like that turn close and personal?
another night of big explosions and torn off wings.
We started in Vietnam with way to strong winds. Apart from the wind situation I tried to go for a more realistic assymetrical siege situation. So this was kind of an experiment. Im really interested in hearing how you guys liked it.
So we played two more missions from Manuels A-10c campaign, which took us about 3 or 4 hours, which was great. There is a lot of depth to the missions so far and good use of triggers. I really like it that they have a lot of narrative in them even if I sometimes miss a detail or two .
I also love the low tech approach. Spotting remains the big issue however. Playing around with the editor today I noticed that it really helps placing the units in specific locations. Like only place units in fields that are completely covered in snow and only on tarmac when at the airport.
Not the most realistic approach, but it helps against the endless searches. Maybe hide a AAA or two close by in a difficult spot to ramp up the difficulty.
Also splitting one big force up into several smaller groups might be a good way to adjust difficulty, enabling the flight to engage smaller groups at a time instead of facing "flak so thick you could walk on it".
However the missions in this campaign so far have been challenging, you needed to stay focused and coordinated, and I like that. Looking forward to part 4. (RIPPLE RIPPLE RIPPLE)
The number 4 mission in the Draken campaign was again more a testbed for the A-10+Mig21 system and the spotting of ground units on snow. Both worked well until me and Manuel fucked up in formation. Since it is a short mission I would just like to replay it with Manuel doing the run in. Also what do you guys think about hot starting the AFAC?
The final mission was Ka50+ 2 Uh-1. I tried to apply the Bactria style of tasking to helicopters and it let to a supprising amount of firework. Having the different helicopter types work together was key, but I noticed that it mostly relies on the Ka-50 driver waiting for the right moment. Any ideas how we could let the UH-1s have a bigger part in the decision making cycle? Is that even necessary considering how quickly situations like that turn close and personal?
It cant be any better, it cant be any worse, because thats how it is. Quit the bitching.