02-14-2016, 03:54 PM
Too bad Etzu, but there will be other DCS Evenings
Quick debrief:
Generally speaking yesterday's game was plagued by technical problems. Connection losses, server crashes, a short power outage... a bunch of bad luck I guess.
We started with an A10 mission which ended up as training session on how to do the start up.
A quick thought: should we do dedicated training sessions if new players join or we start using an aircraft that players are unfamiliar with? I think this way we could shallow out the learning curve a bit and we would spend much less time in actual missions explaining systems and aircraft operation. What do you think?
Next mission was a revisit of an old UH1 mission of mine, Burning Canyon. Night, snow, MANPADs, fun all around . Seems like the old bug with ordering people to bord a helicopter resulting in an endless loop of 'roger' messages is fixed (Sithis and unnamed probably know what I'm talking about).
After overcoming some difficulties with getting en route we lost one chopper along the way and shortly after the first one arrived at the AO the server seemed to have crashed...
Last mission was a revisit of New Moon, another old UH1 mission. Unfortunately Etzu was gone even before the mission was done loading (network issues again?). Misha took the role of Evac Helicopter, I was to provide cover. Which I mainly did by catching a ton of missiles before Misha was even close to the AO. I used up at least 3 helicopters...
After clearing up some navigational problems Misha arrived at the AO, which was pretty much missile free at this point, so extraction went smoothly (except for some sporadic small arms fire). Getting back to the aircraft carrier from which Misha took off went unproblamatic. The last task was to bring some people from one of the smaller ships back to the carrier though, which didn't quite work out. Misha attempted to land on the ship but didn't feel confident enough to do it, so I took over. It was looking good until a sudden lag caused my helicopter to jump forward into the ships hull...
Let's hope for a less haunted game next time, in any case I'm looking forward to it
Quick debrief:
Generally speaking yesterday's game was plagued by technical problems. Connection losses, server crashes, a short power outage... a bunch of bad luck I guess.
We started with an A10 mission which ended up as training session on how to do the start up.
A quick thought: should we do dedicated training sessions if new players join or we start using an aircraft that players are unfamiliar with? I think this way we could shallow out the learning curve a bit and we would spend much less time in actual missions explaining systems and aircraft operation. What do you think?
Next mission was a revisit of an old UH1 mission of mine, Burning Canyon. Night, snow, MANPADs, fun all around . Seems like the old bug with ordering people to bord a helicopter resulting in an endless loop of 'roger' messages is fixed (Sithis and unnamed probably know what I'm talking about).
After overcoming some difficulties with getting en route we lost one chopper along the way and shortly after the first one arrived at the AO the server seemed to have crashed...
Last mission was a revisit of New Moon, another old UH1 mission. Unfortunately Etzu was gone even before the mission was done loading (network issues again?). Misha took the role of Evac Helicopter, I was to provide cover. Which I mainly did by catching a ton of missiles before Misha was even close to the AO. I used up at least 3 helicopters...
After clearing up some navigational problems Misha arrived at the AO, which was pretty much missile free at this point, so extraction went smoothly (except for some sporadic small arms fire). Getting back to the aircraft carrier from which Misha took off went unproblamatic. The last task was to bring some people from one of the smaller ships back to the carrier though, which didn't quite work out. Misha attempted to land on the ship but didn't feel confident enough to do it, so I took over. It was looking good until a sudden lag caused my helicopter to jump forward into the ships hull...
Let's hope for a less haunted game next time, in any case I'm looking forward to it