05-14-2013, 09:41 AM
Thx for the broad and clear overview, However, I dont get one thing: Why would we need this "virtual surround" thingy in hardware, while it's a pure software thing that the game (or dirver or direct x) can do for us? As you mentiion, the youtube video's work great with a normal stereo headset, which is logical, because you have 2 ears. Funny thing is, these video's are recorded using 2 directional microphones at locations that match human ears.
Therefore, I don't believe in this whole virtual surround headphones idea, and I think it's just something they made up to be able to use another fancy Three-Letter-Acronym (TLA).
Now the question is, why isn't this software implementation already the norm? Why would it be so hard to simulate? Honestly I don't know, but it should be possible, it's just a matter of math.
Therefore, I don't believe in this whole virtual surround headphones idea, and I think it's just something they made up to be able to use another fancy Three-Letter-Acronym (TLA).
Now the question is, why isn't this software implementation already the norm? Why would it be so hard to simulate? Honestly I don't know, but it should be possible, it's just a matter of math.