12-11-2015, 09:58 PM
IÂ agree with Den. It is good mission with great concept and with small tuning, real treat.
Airlifting quadbikes is fun in a way, but it takes lot of time, and it in a way makes no sense as service trucks are already there. Also same pilots rarely flies jets / helicopters, but this is details. I'd too recommend FAC starts from same airfield with service vehicles with their crate/bikes right there.
Now there's also lot of inf on the ground. It is fine, but if mission also expects them to be killed, then we got issues. Cherry picking mobile inf squads from air with jets at night is a pain. If you want to preserve infantry targets, adjust aircrafts..like..4 jets, gunship..or 3 jets, 2 gunships. Having both gunship/fixed wing adds variety. Jets deals with AAA/heaviers, and gunships with gatlings/rockets cleans the trash. Also FACs have to think a bit which platform to send for certain threat.
Personally I would like view distance script as option as this requires target designations at long range.
Overall I really liked this one.
Airlifting quadbikes is fun in a way, but it takes lot of time, and it in a way makes no sense as service trucks are already there. Also same pilots rarely flies jets / helicopters, but this is details. I'd too recommend FAC starts from same airfield with service vehicles with their crate/bikes right there.
Now there's also lot of inf on the ground. It is fine, but if mission also expects them to be killed, then we got issues. Cherry picking mobile inf squads from air with jets at night is a pain. If you want to preserve infantry targets, adjust aircrafts..like..4 jets, gunship..or 3 jets, 2 gunships. Having both gunship/fixed wing adds variety. Jets deals with AAA/heaviers, and gunships with gatlings/rockets cleans the trash. Also FACs have to think a bit which platform to send for certain threat.
Personally I would like view distance script as option as this requires target designations at long range.
Overall I really liked this one.