01-14-2016, 12:40 PM
How about a mission where a regiment of recruits are attacked by enemy forces during their training course at the training camp. There will be lots of ambient Ai's to simulate a large scale attack. The first part of the mission will be following orders from your AI sergeant, maybe running laps, obstacle course or firing drill practice. Then, once the enemy attacks the alarm sounds and you have a task to rush to the armory to grab weapons and defend the base amidst the chaos. The enemy forces overwhelm you(enemy units keep spawning) and the task switches to retreat, the mission is over if a certain number of players escape alive.
If i were to ask someone to move some furniture i would ask the guy at the bar eating bar food