(11-17-2016, 03:43 AM)Etzu Wrote: For DCS -- looking at you Manuel since I don't know how to use DCS Editor
Mirage Interceptor: Time is of the essence. Russians have a bomber inbound along with escort force. Take it out before it hits the airbase.
Mirage Escort: Escort friendly bomber(s) into enemy territory in order to delivery payload. Also escort bomber home?
A10 / Mirage Laser Tag: A10 and Mirage laser designating
Mirage Fast and Low: Map of the earth into enemy territory in order to drop bombs on enemy target. Go above the hard-deck and fail.
A10 Tank Buster: Friendly forces require a few Warthogs in order to destroy the enemies front line defense of tanks. Timed, show friendly convoy position and enemy area it needs to get through safety. Too many losses is a fail.
Air Refueling Training: Cause we've never done it, and it could be fun (or terrible and funny to spectate).
A10 Ground Pound: Guerilla forces have been stockpiling armament somewhere in the Caucus mountains. Have approximate regions to check and destroy located stashes.
Good ideas Etzu. I actually have some of them already covered:
Mirage Interceptor: One of the instant action missions for the M2000 is pretty much that, only with an AWACS instead of a bomber. I did 'convert' it into a 2 player mission a while ago.
Mirage Escort: I was playing around with something like that quite a while ago. My version was more about training to fly in formation with the bomber and ended up beeing almost a meditative experience. I intentionally made it a very long flight. I don't know if that is desired for coop games, but I could always put the target area closer to the start.
Air Refueling Training: I'd have to double check, but I think I did place airborne tankers in the NTTR training scenario.
I'll see when I get around to make some of them. But using the editor is not too complicated, in case you want to try it yourself (at least as long as you dont want to do anything script-heavy). And there should be plenty tutorials online