09-24-2013, 06:31 AM
Variable - Like the debriefing idea
Didn't find 'carrier corruption' very interesting. Too many buggy elements trying to get all the enemy.
'High Beams' was really interesting but difficult. The forest and hilly terrain is brutal.
I'm still working out the complexities of squad tactics in Arma.
Good times
Lefty
Didn't find 'carrier corruption' very interesting. Too many buggy elements trying to get all the enemy.
'High Beams' was really interesting but difficult. The forest and hilly terrain is brutal.
I'm still working out the complexities of squad tactics in Arma.
Good times
Lefty