12-27-2013, 07:37 PM
It was great playing with you, CheezMak3r! About the squad locations...definitely pick up MK4 HUD from the Alpha channel on Teamspeak if you haven't already...it's a must-have for CiA missions, and it helps you locate your squad and tell who is who. I also use ShackTac HUD, but some people think it kills immersion, so it's really a personal preference thing.
Friendly fire is typically something that lessens over time as you grow to learn what the different units look like, and also it is best to verify targets before firing...just don't fire unless you can confirm it is an enemy. You should also verify with your squad leader if it is alright to fire, as well (unless you are already engaged, of course).
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As for my own run-down of the ArmA 3 co-op, I did enjoy Operation Aspis Pt. 2 quite a bit. I think the guy that shot Student and I was just behind the building with all of the enemies in it, and then quickly ran back into the building. It was a bit of a lucky (or unlucky in our case) Line of Sight, because after I died I took a look at how he could have seen us, and it was literally through a very narrow crack between a tree, bush, and truck wreckage. So it may or may not have been "ArmA being ArmA" with cheating AI, but in any case I don't think we would have seen him before it was too late. The real shame is that he insta-killed both of us with a single shot, which is a pretty amazing shot from that range/sight line.Â
Plant your Fields was great, too. Some really nice firefights over hilly areas and some great overall leadership from Alwarren.
Wasn't there for the last mission, as the first one went a bit long. But no regrets!
JSRS and Blastcore are definitely a must-have at this point. Only notes would be that the secondary explosions are a bit overdone, but I think that may be vanilla ArmA 3's doing, with JSRS and Blastcore just making it seem much more dramatic. Also, directional audio with JSRS is still an issue from close-range, but luckily many of these missions were conducted over a longer range, so it wasn't a problem, and we got to hear the amazing distance sounds from JSRS...truly awesome.
Also, this was my first session as an actual CiA member! Great to be part of the group.
Friendly fire is typically something that lessens over time as you grow to learn what the different units look like, and also it is best to verify targets before firing...just don't fire unless you can confirm it is an enemy. You should also verify with your squad leader if it is alright to fire, as well (unless you are already engaged, of course).
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As for my own run-down of the ArmA 3 co-op, I did enjoy Operation Aspis Pt. 2 quite a bit. I think the guy that shot Student and I was just behind the building with all of the enemies in it, and then quickly ran back into the building. It was a bit of a lucky (or unlucky in our case) Line of Sight, because after I died I took a look at how he could have seen us, and it was literally through a very narrow crack between a tree, bush, and truck wreckage. So it may or may not have been "ArmA being ArmA" with cheating AI, but in any case I don't think we would have seen him before it was too late. The real shame is that he insta-killed both of us with a single shot, which is a pretty amazing shot from that range/sight line.Â
Plant your Fields was great, too. Some really nice firefights over hilly areas and some great overall leadership from Alwarren.
Wasn't there for the last mission, as the first one went a bit long. But no regrets!
JSRS and Blastcore are definitely a must-have at this point. Only notes would be that the secondary explosions are a bit overdone, but I think that may be vanilla ArmA 3's doing, with JSRS and Blastcore just making it seem much more dramatic. Also, directional audio with JSRS is still an issue from close-range, but luckily many of these missions were conducted over a longer range, so it wasn't a problem, and we got to hear the amazing distance sounds from JSRS...truly awesome.
Also, this was my first session as an actual CiA member! Great to be part of the group.