01-10-2014, 02:18 AM
Secure the Factory
They set us up The Bomb
Both missions had the same problem IMO, namely that the spawn points were directly at the wall. I wrote something on the author's thread. All in all pretty action packed and fun, although I got shot.
System Restore
Quite heavy losses. In general having one team uphill covering the other team seems to be quite a good solution for missions like this.
AAC
Too easy, we had way too much mortar ammo. Still, I did enjoy it, even thought we spent most of the time waiting
Saboteur
Picking enemy weapons is probably the only way. Those peashooters they give us are more effective if you throw them at them. Also we should have probably tried to dispatch the guys outside and then lobbed a ton of grenades over the H-Barriers.
Operation Steel Baby
Mission didn't end although we made all targets (no tasks hints... blerg). I enjoy tank missions, but one flaw of Arma 3 (and Arma 2 and Arma 1 for the matter) became obvious again here: The lack of interiors for tanks. It just lacks personal connection if you are never aware of the people in the tank. Having an interior would make a world of difference for this and would improve immersion by 100%
They set us up The Bomb
Both missions had the same problem IMO, namely that the spawn points were directly at the wall. I wrote something on the author's thread. All in all pretty action packed and fun, although I got shot.
System Restore
Quite heavy losses. In general having one team uphill covering the other team seems to be quite a good solution for missions like this.
AAC
Too easy, we had way too much mortar ammo. Still, I did enjoy it, even thought we spent most of the time waiting
Saboteur
Picking enemy weapons is probably the only way. Those peashooters they give us are more effective if you throw them at them. Also we should have probably tried to dispatch the guys outside and then lobbed a ton of grenades over the H-Barriers.
Operation Steel Baby
Mission didn't end although we made all targets (no tasks hints... blerg). I enjoy tank missions, but one flaw of Arma 3 (and Arma 2 and Arma 1 for the matter) became obvious again here: The lack of interiors for tanks. It just lacks personal connection if you are never aware of the people in the tank. Having an interior would make a world of difference for this and would improve immersion by 100%
I don't need luck, I have ammo.