01-13-2014, 06:17 AM
Yeah, we definitely would have finished Dourdan Rescue had it not been for the warlord AI being stupid. Another thing that was really a "WTF?" moment was me lying prone behind the stone wall, never firing, and then the humvee driving up and instantly one-shotting me, despite not having ever seen me prior. Usually you can just shrug it off due to, "ArmA AI being ArmA AI," but when you're the medic that really sucks, and it feels like you're letting the team down.
Rolling over Xmas (comments moved to mission thread)Â Long story short, good mission but too many enemies with too little support.
The last mission I played, the one with the convoy attack and raid on the town, was some nice quick fun, though I did get killed trying to cross rocks while prone (so thanks for the heads-up about that addon, Variable). I also felt like we didn't have much AT for that mission considering the number of vehicles. Probably if we had spaced the satchels out more we could have taken out much more of the convoy right off the bat, though we barely had time to place what we had before the convoy was on us.
Rolling over Xmas (comments moved to mission thread)Â Long story short, good mission but too many enemies with too little support.
The last mission I played, the one with the convoy attack and raid on the town, was some nice quick fun, though I did get killed trying to cross rocks while prone (so thanks for the heads-up about that addon, Variable). I also felt like we didn't have much AT for that mission considering the number of vehicles. Probably if we had spaced the satchels out more we could have taken out much more of the convoy right off the bat, though we barely had time to place what we had before the convoy was on us.