02-27-2014, 08:16 AM
Oi! An Ambush
I think we were probably too exposed down in the riverbed once things kicked off and there wasn't much cover to use to retreat back to town, so we probably would have been better staying in town and using the buildings for cover.
Misty Marina
Seemed like a good mission, although I was only getting 9fps and died pretty early. Managed to tweak it up to 20fps whilst dead but of course that doesn't mean I'd have got that if I was playing. Still, it was fun watching the last couple of guys go from house to house and putting up a good fight.
Mazi Beachhead
As everyone else has said, great mission and my fps was OK throughout I think, despite the large-scale of it and the subsequent amount of AI. It was a shame my Stryker got blown up, although we were fighting close quarters in town fairly soon after that so it probably wouldn't have been that useful there anyway. I've got a feeling I was being attacked from my right, from the far end of the runway or the woods near there, as when I respawned and was running that way looking for a weapon, I came under a lot of fire that seemed to be coming from that direction so ran back pretty quick! I think the bodies disappeared quite quickly, so I was pretty much stuck with the pistol I spawned with for the rest of the mission but better that than the bodies staying around and dragging the fps down.
I think we were probably too exposed down in the riverbed once things kicked off and there wasn't much cover to use to retreat back to town, so we probably would have been better staying in town and using the buildings for cover.
Misty Marina
Seemed like a good mission, although I was only getting 9fps and died pretty early. Managed to tweak it up to 20fps whilst dead but of course that doesn't mean I'd have got that if I was playing. Still, it was fun watching the last couple of guys go from house to house and putting up a good fight.
Mazi Beachhead
As everyone else has said, great mission and my fps was OK throughout I think, despite the large-scale of it and the subsequent amount of AI. It was a shame my Stryker got blown up, although we were fighting close quarters in town fairly soon after that so it probably wouldn't have been that useful there anyway. I've got a feeling I was being attacked from my right, from the far end of the runway or the woods near there, as when I respawned and was running that way looking for a weapon, I came under a lot of fire that seemed to be coming from that direction so ran back pretty quick! I think the bodies disappeared quite quickly, so I was pretty much stuck with the pistol I spawned with for the rest of the mission but better that than the bodies staying around and dragging the fps down.