06-02-2014, 02:37 PM
Good games last night! Thanks everybody.
Convoy Ambush
I like this mission. It's special and the skill/accuracy calibrated, ASR/TPWCAS tweaked AI makes it very immersive. Too bad the server crashed at some point, I wonder what was the cause of it, I think the team had a good chance to push all the way to the base. I really want to see this mission completed... Maybe we can replay it several times until all of us manage to get through the ambush part.
Castle Wolfenstein
Finally! We even managed to overcome Alwarren's little unexpected CSAT Specops trap with no casualties hehe... Great job everybody, I think all teams did very well. Bravo (lead by Knight) took out the reinforcements while facing some pesky Specops, Charlie (lead by Outlawz) handling the Mortar and manuvering with it. and Victor 3, (lead by Sithis) for staying alive(!) and making sure the enemy never managed to counter attack. I loved how we advanced through the smoke screen up to the town and only then got engaged, we had some nice firefights in the town. The holed up CSAT that were holding their ground, especially those inside buildings, gave us a hard time but it was all very gratifying. Nice disengagemt from the town guys, we bugged out nicely after the AA vehicles were destroyed. I hate to tangle up and fight forces that had nothing to do with our objectives.
Road Trip (Russian forces countering a rebel ambush)
The first fire fight was great, I have no idea what the other teams were doing due to the comms problems and the massive shooting, so we just decided to take out one of the rebel groups that attacked from the forest to our right. We moved through the forest and left-flanked them, we took some injuries but prevailed. Afterwards, the hike to the UN base was stressing because we heard the fight there but were rather far away. Probably should have used our trucks. Nice mission although the lag.
Bomberman 2
Another fun mission. We as Delta, the divers team, attacked the isolated outpost to the north, packed up some heavier weapons, and swam towards an area that had a nice overwatch over the research facility. Over the radio, the attack seemed to progress nicely until a certain point. Hellhammer and Valhalian took charge of the remiaining fighters and conclude with us the assault on the facility.
Pandora's Dawn
Great mission. One of the most immersive Arma 3 missions I played to date. I hope Alwarren will manage to fix the issue with the dropped radios and the end trigger soon as I Looking forward to the next time we play it.
Convoy Ambush
I like this mission. It's special and the skill/accuracy calibrated, ASR/TPWCAS tweaked AI makes it very immersive. Too bad the server crashed at some point, I wonder what was the cause of it, I think the team had a good chance to push all the way to the base. I really want to see this mission completed... Maybe we can replay it several times until all of us manage to get through the ambush part.
Castle Wolfenstein
Finally! We even managed to overcome Alwarren's little unexpected CSAT Specops trap with no casualties hehe... Great job everybody, I think all teams did very well. Bravo (lead by Knight) took out the reinforcements while facing some pesky Specops, Charlie (lead by Outlawz) handling the Mortar and manuvering with it. and Victor 3, (lead by Sithis) for staying alive(!) and making sure the enemy never managed to counter attack. I loved how we advanced through the smoke screen up to the town and only then got engaged, we had some nice firefights in the town. The holed up CSAT that were holding their ground, especially those inside buildings, gave us a hard time but it was all very gratifying. Nice disengagemt from the town guys, we bugged out nicely after the AA vehicles were destroyed. I hate to tangle up and fight forces that had nothing to do with our objectives.
Road Trip (Russian forces countering a rebel ambush)
The first fire fight was great, I have no idea what the other teams were doing due to the comms problems and the massive shooting, so we just decided to take out one of the rebel groups that attacked from the forest to our right. We moved through the forest and left-flanked them, we took some injuries but prevailed. Afterwards, the hike to the UN base was stressing because we heard the fight there but were rather far away. Probably should have used our trucks. Nice mission although the lag.
Bomberman 2
Another fun mission. We as Delta, the divers team, attacked the isolated outpost to the north, packed up some heavier weapons, and swam towards an area that had a nice overwatch over the research facility. Over the radio, the attack seemed to progress nicely until a certain point. Hellhammer and Valhalian took charge of the remiaining fighters and conclude with us the assault on the facility.
Pandora's Dawn
Great mission. One of the most immersive Arma 3 missions I played to date. I hope Alwarren will manage to fix the issue with the dropped radios and the end trigger soon as I Looking forward to the next time we play it.
The fewer men, the greater share of honor