07-04-2014, 05:54 PM
Trap
Nice mission, felt a bit light, easy, but the location, troops placement was nice. Could be a challenge for unexperienced players, for us was piece of cake. Our teams coordinated and flanked well enemy positions. They didn't have a chance.
If you didn't rate this mission yet please do so here:
http://game-comics.com/trap/
Just give the number of stars you think this mission deserve. Thanks.
Eagle Claw
I liked the overall settings, clear objectives, the location made sense, i wish i had more time to stay and see the ending. I suppose you completed the mission.
Would be nice too see more aerial activity or more aircrafts landed or parked on ground since was the airfield we attacked. Also more patrols would've made sense.
I like how our team moved in formation and was able to cross an open space even with a Hunter... hunting us.
Again, please rate the mission here:
http://game-comics.com/eagle-claw/
Nightwalk
Challenging mission, but our teams did very well eliminating a lot of targets, the only problem was with the HVT.. sneaky bastard, he was spawned in the sea or he run away by himself for a night swim?
Poking nest?
Not sure about the name, I liked the mission, pretty challenging, too bad we had some bugs like invisible gear (mortar), friendly dead bodies vanishing. Despite we died like flies i think we did good and i'm looking forward to play it again. This mission could use a UAV or a AH9 in the air for surveillance. Flat ground didn't help our planning but made it more compelling. As for reviving script... well, just protect the medic next time
Guerilla
Nice insertion, a lot of room for different approaches and variation, too bad some of us didn't have wings and they prefered to test the theory of gravity
Maybe will see a fix sometimes soon for this mission.
Good job CiA, until the next time!
Nice mission, felt a bit light, easy, but the location, troops placement was nice. Could be a challenge for unexperienced players, for us was piece of cake. Our teams coordinated and flanked well enemy positions. They didn't have a chance.
If you didn't rate this mission yet please do so here:
http://game-comics.com/trap/
Just give the number of stars you think this mission deserve. Thanks.
Eagle Claw
I liked the overall settings, clear objectives, the location made sense, i wish i had more time to stay and see the ending. I suppose you completed the mission.
Would be nice too see more aerial activity or more aircrafts landed or parked on ground since was the airfield we attacked. Also more patrols would've made sense.
I like how our team moved in formation and was able to cross an open space even with a Hunter... hunting us.
Again, please rate the mission here:
http://game-comics.com/eagle-claw/
Nightwalk
Challenging mission, but our teams did very well eliminating a lot of targets, the only problem was with the HVT.. sneaky bastard, he was spawned in the sea or he run away by himself for a night swim?
Poking nest?
Not sure about the name, I liked the mission, pretty challenging, too bad we had some bugs like invisible gear (mortar), friendly dead bodies vanishing. Despite we died like flies i think we did good and i'm looking forward to play it again. This mission could use a UAV or a AH9 in the air for surveillance. Flat ground didn't help our planning but made it more compelling. As for reviving script... well, just protect the medic next time
Guerilla
Nice insertion, a lot of room for different approaches and variation, too bad some of us didn't have wings and they prefered to test the theory of gravity
Maybe will see a fix sometimes soon for this mission.
Good job CiA, until the next time!