(07-04-2014, 05:54 PM)alias link Wrote:Trap
Nice mission, felt a bit light, easy, but the location, troops placement was nice. Could be a challenge for unexperienced players, for us was piece of cake. Our teams coordinated and flanked well enemy positions. They didn't have a chance.
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Fun mission indeed. Sorry to almost forgot you stranded on that hill Alwarren lol! We had some communication problems due to me messing with the alternate radio channel.
Can someone explain how are we suppose to work with the alternate radio channel? Can we somehow configure the channels so that each team has its own frequency, but everybody can hear the leader's speaking?
(07-04-2014, 05:54 PM)alias link Wrote:Eagle ClawIt seems like also in Vanilla it takes a lot of RPGs to take out a sandstorm, I tested it later to confirm.
I liked the overall settings, clear objectives, the location made sense, i wish i had more time to stay and see the ending. I suppose you completed the mission.
Would be nice too see more aerial activity or more aircrafts landed or parked on ground since was the airfield we attacked. Also more patrols would've made sense.
I like how our team moved in formation and was able to cross an open space even with a Hunter... hunting us.
(07-04-2014, 05:54 PM)alias link Wrote:NightwalkÂnonetheless, it was a great mission! Too bad we beat it and we won't play it again...
Challenging mission, but our teams did very well eliminating a lot of targets, the only problem was with the HVT.. sneaky bastard, he was spawned in the sea or he run away by himself for a night swim?
(07-04-2014, 05:54 PM)alias link Wrote:Poking nest?ÂLoved that mission. We had some challenging firefights in it. Got to keep that medic alive, I provided Imperator, its creator, some review. Feel free to add more points that I missed.
Not sure about the name, I liked the mission, pretty challenging, too bad we had some bugs like invisible gear (mortar), friendly dead bodies vanishing. Despite we died like flies i think we did good and i'm looking forward to play it again. This mission could use a UAV or a AH9 in the air for surveillance. Flat ground didn't help our planning but made it more compelling. As for reviving script... well, just protect the medic next time
http://steamcommunity.com/sharedfiles/fi...g+the+nest
Good leading Outlawz! We almost made it. Looking forward to more missions lead by you.
The fewer men, the greater share of honor